43 lines
2.0 KiB
TOML
43 lines
2.0 KiB
TOML
|
|
[general]
|
|
#The maximum number of Maps (Filled & Empty combined) allowed to be inside an Atlas.
|
|
#Range: 0 ~ 10000
|
|
max_map_count = 10000
|
|
#If enabled, you can increase the Empty Map count by inserting Paper
|
|
accept_paper_for_empty_maps = false
|
|
#If true, the Atlas is required to have spare Empty Maps stored to expand the Filled Map size
|
|
require_empty_maps_to_expand = true
|
|
#Controls how many usable Maps are added when you add a single Map to the Atlas
|
|
#Range: 0 ~ 64
|
|
map_entry_value_multiplier = 2
|
|
#Controls how many free Empty Maps you get for 'activating' an Inactive Atlas
|
|
#Range: 0 ~ 64
|
|
pity_activation_map_count = 12
|
|
#If 'true', Atlases will be able to store Empty Maps and auto-fill them as you explore.
|
|
enable_empty_map_entry_and_fill = true
|
|
#Locations of where an atlas will be scanned for. By default only hotbar will be scanned
|
|
#Allowed Values: MAIN_HAND, HOTBAR, HANDS, HOTBAR_AND_HANDS, INVENTORY
|
|
activation_locations = "INVENTORY"
|
|
#Allows players in creative to teleport using the atlas. Hold shift and press anywhere
|
|
creative_teleport = true
|
|
#Marker id associated with the red pin button on the atlas screen. Set to empty string to disable
|
|
pin_marked_id = "map_atlases:pin"
|
|
#Shows light color on maps. Needs Moonlight lib
|
|
light_map = false
|
|
|
|
[update_logic]
|
|
#Update maps in simple round robin fashion instead of prioritizing the ones closer. Overrides configs below
|
|
round_robin = false
|
|
#Max of maps to update each tick. Increase to make maps update faster
|
|
#Range: 0 ~ 9
|
|
map_updates_per_tick = 1
|
|
#Makes map update on different threads, speeding up the process. Disable if it causes issues. Especially on servers. Try turning on for a big performance improvement regarding map atlas update
|
|
#Allowed Values: OFF, SINGLE_PLAYER_ONLY, ALWAYS_ON
|
|
multithreaded_update = "SINGLE_PLAYER_ONLY"
|
|
#Visually shows map updates
|
|
debug_map_updates = false
|
|
#Every how many ticks should markers be updated
|
|
#Range: 1 ~ 200
|
|
markers_update_period = 10
|
|
|