129 lines
5.3 KiB
TOML
129 lines
5.3 KiB
TOML
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#Everything to do with gameplay
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[gameplay]
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#If true, anvils will show all metal variants. If false, shows only a variant with the default texture
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showAllAnvilVariants = true
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#If true, tables such as the part builder and tinker station will show all variants. If false shows only a variant with a default texture.
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showAllTableVariants = true
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#Set this to false to disable new players spawning with the Tinkers' Book.
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shouldSpawnWithTinkersBook = true
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#If non-empty, only this material will be shown on tools in creative and JEI (or the first valid material if this is invalid for the tool).
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#If empty, all materials will show
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showOnlyToolMaterial = ""
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#If non-empty, only material will be shown on parts in creative and JEI (or the first valid material if this is invalid for the part).
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#If empty, all materials will show
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showOnlyPartMaterial = ""
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#Options related to recipes, limited options as a datapack allows most recipes to be modified
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[recipes]
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#Makes wither skeletons drop necrotic bones
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witherBoneDrop = true
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#Number of nuggets produced when an ore block is melted in the smeltery. 9 nuggets would give 1 ingot
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#Range: 1 ~ 45
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smelteryNuggetsPerOre = 18
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#Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications.
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cheaperNetheriteAlloy = true
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#Add a recipe that allows you to craft a piece of flint using 3 gravel
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addGravelToFlintRecipe = true
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#Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod
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glassRecipeFix = true
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#Number of nuggets produced when an ore block is melted in the foundry. 9 nuggets would give 1 ingot
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#Range: 1 ~ 45
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foundryNuggetsPerOre = 15
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#Allows converting wither bones to regular bones
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witherBoneConversion = true
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#Slimealls not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod
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slimeRecipeFix = true
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#Number of nuggets produced when an ore block is melted in the melter. 9 would give 1 ingot
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#Range: 1 ~ 45
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melterNuggetsPerOre = 12
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#Entity head drops when killed by a charged creeper
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[recipes.heads]
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stray = true
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husk = true
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zombified_piglin = true
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blaze = true
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piglin = true
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cave_spider = true
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piglin_brute = true
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drowned = true
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spider = true
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enderman = true
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#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools
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#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control.
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[loot]
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#Weight of blazing blood in the piglin bartering tables. Set to 0 to disable
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#Range: 0 ~ 100
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barter_blazing_blood = 20
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#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
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slimy_loot = true
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#If true, ender dragons will drop scales when damaged by explosions
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drop_dragon_Scales = true
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#Weight of tinker tools in the vanilla spawn bonus chest, randomly replacing the vanilla axe or shovel. Tool will have a random tier 1 head and binding, plus a wooden handle. Set to 0 to disable.
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#For comparison, vanilla wooden axes and pickaxes have a weight of 3, and stone axes/pickaxes have a weight of 1
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#Range: 0 ~ 25
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tinker_tool_bonus_chest = 2
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#Everything to do with world generation
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[worldgen]
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#Generate Cobalt
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generateCobalt = true
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#Generate Copper
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generateCopper = false
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#Approx Ores per Chunk
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veinCountCobalt = 8
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#Approx Ores per Chunk
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veinCountCopper = 20
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#Options related to slime islands
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[worldgen.slime_islands]
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#Settings for sky slime islands in the overworld sky
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[worldgen.slime_islands.sky]
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#How many chunks on average between islands
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#Range: 10 ~ 500
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separation = 30
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#If true, this island generates
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generate = true
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#Options related to earth slime islands spawning in the oceans
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[worldgen.slime_islands.earth]
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#How many chunks on average between islands
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#Range: 10 ~ 500
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separation = 25
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#If true, this island generates
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generate = true
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#Settings for end slime islands in the outer end islands
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[worldgen.slime_islands.end]
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#How many chunks on average between islands
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#Range: 10 ~ 500
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separation = 25
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#If true, this island generates
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generate = true
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#Settings for blood islands in the nether lava ocean
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[worldgen.slime_islands.blood]
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#How many chunks on average between islands
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#Range: 10 ~ 500
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separation = 13
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#If true, this island generates
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generate = true
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#Settings for clay islands in the overworld sky
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[worldgen.slime_islands.clay]
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#How many chunks on average between islands
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#Range: 10 ~ 500
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separation = 100
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#If true, this island generates
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generate = true
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#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs
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[debug]
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#If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance.
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#Does not provide recipes for any of them, they will only be available to cheat in creative.
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forceIntegrationMaterials = false
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