fix strings

This commit is contained in:
Hexugory 2023-04-01 02:42:58 -05:00
parent 26773bc0f8
commit a2df5f3f3d

View File

@ -366,7 +366,7 @@ export class Battle {
if (!targetMember) return; if (!targetMember) return;
battle.channel.send(`Alice used Malediction "Hourai Doll"!\n${targetMember} was bunished by <@208460737180467200>!`); battle.channel.send(`Alice used Malediction "Hourai Doll"!\n${targetMember} was bunished by <@208460737180467200>!`);
targetMember.roles.add("599837687850991659"); targetMember.roles.add("599837687850991659");
battle.appendLog(`${targetMember} was bunished by <@208460737180467200>!`); this.appendLog(`${targetMember} was bunished by <@208460737180467200>!`);
}, },
perfectFreeze: (self: BattleUnit, target: BattleUnit, battle: Battle) => { perfectFreeze: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
target.potencyEffects = target.potencyEffects.filter(effect => {return effect.type != EffectType.Speed}); target.potencyEffects = target.potencyEffects.filter(effect => {return effect.type != EffectType.Speed});
@ -376,7 +376,7 @@ export class Battle {
potency: 1-target.speed potency: 1-target.speed
}); });
battle.appendLog(`${target.character.nameShort}'s speed dropped to 1!`); this.appendLog(`(${target.team}) ${target.character.nameShort}'s speed dropped to 1!`);
}, },
fireBird: (self: BattleUnit, target: BattleUnit, battle: Battle) => { fireBird: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
if (!target.statusEffects.burn) return; if (!target.statusEffects.burn) return;
@ -398,12 +398,12 @@ export class Battle {
potency: 1-target.speed potency: 1-target.speed
}); });
battle.appendLog(`${target.character.nameShort}'s speed dropped to 1!`); battle.appendLog(`(${target.team}) ${target.character.nameShort}'s speed dropped to 1!`);
}, },
poorFate: (self: BattleUnit, target: BattleUnit, battle: Battle) => { poorFate: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
target.health = Math.round(target.health/2); target.health = Math.round(target.health/2);
battle.appendLog(`${target.character.nameShort}'s life was cut in half!`); battle.appendLog(`(${target.team}) ${target.character.nameShort}'s life was cut in half!`);
}, },
terrifyingHypnotism: (self: BattleUnit, target: BattleUnit, battle: Battle) => { terrifyingHypnotism: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
const opponents = target.team === 1 ? battle.team1 : battle.team2; const opponents = target.team === 1 ? battle.team1 : battle.team2;
@ -416,8 +416,6 @@ export class Battle {
const allyTarget = team[Math.floor(Math.random()*team.length)]; const allyTarget = team[Math.floor(Math.random()*team.length)];
this.useSkill(self, skill, team, allyTarget, target, opponentTeam, activeUnits); this.useSkill(self, skill, team, allyTarget, target, opponentTeam, activeUnits);
battle.appendLog(`${target.character.nameShort}'s life was cut in half!`);
}, },
risingSun: (self: BattleUnit, target: BattleUnit, battle: Battle) => { risingSun: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
target.potencyEffects = target.potencyEffects.filter(effect => {return effect.type != EffectType.Speed}); target.potencyEffects = target.potencyEffects.filter(effect => {return effect.type != EffectType.Speed});
@ -427,7 +425,7 @@ export class Battle {
potency: 5-target.speed potency: 5-target.speed
}); });
battle.appendLog(`${target.character.nameShort}'s speed increased to 5!`); battle.appendLog(`(${target.team}) ${target.character.nameShort}'s speed increased to 5!`);
}, },
overturnBuffs: (self: BattleUnit, target: BattleUnit, battle: Battle) => { overturnBuffs: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
target.potencyEffects = target.potencyEffects.map(effect => { target.potencyEffects = target.potencyEffects.map(effect => {
@ -435,7 +433,7 @@ export class Battle {
return effect; return effect;
}); });
battle.appendLog(`${target.character.nameShort}'s buffs were overturned!`); battle.appendLog(`(${target.team}) ${target.character.nameShort}'s buffs were overturned!`);
}, },
overturnDebuffs: (self: BattleUnit, target: BattleUnit, battle: Battle) => { overturnDebuffs: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
target.potencyEffects = target.potencyEffects.map(effect => { target.potencyEffects = target.potencyEffects.map(effect => {
@ -443,12 +441,12 @@ export class Battle {
return effect; return effect;
}); });
battle.appendLog(`${target.character.nameShort}'s debuffs were overturned!`); battle.appendLog(`(${target.team}) ${target.character.nameShort}'s debuffs were overturned!`);
}, },
overturnHealth: (self: BattleUnit, target: BattleUnit, battle: Battle) => { overturnHealth: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
target.health = Math.max(target.health, 35); target.health = Math.max(target.health, 35);
battle.appendLog(`${target.character.nameShort} was brought down to size!`); battle.appendLog(`(${target.team}) ${target.character.nameShort} was brought down to size!`);
}, },
reverseHierarchy: (self: BattleUnit, target: BattleUnit, battle: Battle) => { reverseHierarchy: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
let damage = 10+Math.floor(target.defaultHealth/10)*3; let damage = 10+Math.floor(target.defaultHealth/10)*3;
@ -506,7 +504,7 @@ export class Battle {
return effect; return effect;
}); });
battle.appendLog(`${target.character.nameShort}'s buffs were strengthened!`); battle.appendLog(`(${target.team}) ${target.character.nameShort}'s buffs were strengthened!`);
}, },
absoluteLoser: (self: BattleUnit, target: BattleUnit, battle: Battle) => { absoluteLoser: (self: BattleUnit, target: BattleUnit, battle: Battle) => {
const swap1 = self.health; const swap1 = self.health;
@ -515,7 +513,7 @@ export class Battle {
self.health = swap2; self.health = swap2;
target.health = swap1; target.health = swap1;
battle.appendLog(`${target.character.nameShort} swapped health with ${self.character.nameShort}!`); battle.appendLog(`(${target.team}) ${target.character.nameShort} swapped health with ${self.character.nameShort}!`);
}, },
} }
} }