fix strings
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				| @ -366,7 +366,7 @@ export class Battle { | ||||
|             if (!targetMember) return; | ||||
|             battle.channel.send(`Alice used Malediction "Hourai Doll"!\n${targetMember} was bunished by <@208460737180467200>!`); | ||||
|             targetMember.roles.add("599837687850991659"); | ||||
|             battle.appendLog(`${targetMember} was bunished by <@208460737180467200>!`); | ||||
|             this.appendLog(`${targetMember} was bunished by <@208460737180467200>!`); | ||||
|         }, | ||||
|         perfectFreeze: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             target.potencyEffects = target.potencyEffects.filter(effect => {return effect.type != EffectType.Speed}); | ||||
| @ -376,7 +376,7 @@ export class Battle { | ||||
|                 potency: 1-target.speed | ||||
|             }); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s speed dropped to 1!`); | ||||
|             this.appendLog(`(${target.team}) ${target.character.nameShort}'s speed dropped to 1!`); | ||||
|         }, | ||||
|         fireBird: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             if (!target.statusEffects.burn) return; | ||||
| @ -398,12 +398,12 @@ export class Battle { | ||||
|                 potency: 1-target.speed | ||||
|             }); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s speed dropped to 1!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort}'s speed dropped to 1!`); | ||||
|         }, | ||||
|         poorFate: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             target.health = Math.round(target.health/2); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s life was cut in half!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort}'s life was cut in half!`); | ||||
|         }, | ||||
|         terrifyingHypnotism: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             const opponents = target.team === 1 ? battle.team1 : battle.team2; | ||||
| @ -416,8 +416,6 @@ export class Battle { | ||||
|             const allyTarget = team[Math.floor(Math.random()*team.length)]; | ||||
| 
 | ||||
|             this.useSkill(self, skill, team, allyTarget, target, opponentTeam, activeUnits); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s life was cut in half!`); | ||||
|         }, | ||||
|         risingSun: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             target.potencyEffects = target.potencyEffects.filter(effect => {return effect.type != EffectType.Speed}); | ||||
| @ -427,7 +425,7 @@ export class Battle { | ||||
|                 potency: 5-target.speed | ||||
|             }); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s speed increased to 5!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort}'s speed increased to 5!`); | ||||
|         }, | ||||
|         overturnBuffs: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             target.potencyEffects = target.potencyEffects.map(effect => { | ||||
| @ -435,7 +433,7 @@ export class Battle { | ||||
|                 return effect; | ||||
|             }); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s buffs were overturned!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort}'s buffs were overturned!`); | ||||
|         }, | ||||
|         overturnDebuffs: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             target.potencyEffects = target.potencyEffects.map(effect => { | ||||
| @ -443,12 +441,12 @@ export class Battle { | ||||
|                 return effect; | ||||
|             }); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s debuffs were overturned!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort}'s debuffs were overturned!`); | ||||
|         }, | ||||
|         overturnHealth: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             target.health = Math.max(target.health, 35); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort} was brought down to size!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort} was brought down to size!`); | ||||
|         }, | ||||
|         reverseHierarchy: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             let damage = 10+Math.floor(target.defaultHealth/10)*3; | ||||
| @ -506,7 +504,7 @@ export class Battle { | ||||
|                 return effect; | ||||
|             }); | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort}'s buffs were strengthened!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort}'s buffs were strengthened!`); | ||||
|         }, | ||||
|         absoluteLoser: (self: BattleUnit, target: BattleUnit, battle: Battle) => { | ||||
|             const swap1 = self.health; | ||||
| @ -515,7 +513,7 @@ export class Battle { | ||||
|             self.health = swap2; | ||||
|             target.health = swap1; | ||||
| 
 | ||||
|             battle.appendLog(`${target.character.nameShort} swapped health with ${self.character.nameShort}!`); | ||||
|             battle.appendLog(`(${target.team}) ${target.character.nameShort} swapped health with ${self.character.nameShort}!`); | ||||
|         }, | ||||
|     } | ||||
| } | ||||
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