46 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
| # Simple Voice Chat server config v1.19.2-2.5.15
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| 
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| # The port of the voice chat server
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| # Setting this to "-1" sets the port to the Minecraft servers port (Not recommended)
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| port=24454
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| # The IP address to bind the voice chat server on
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| # Leave empty to use 'server-ip' of server.properties
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| # To bind to the wildcard address, use '*'
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| bind_address=
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| # The distance to where the voice can be heard
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| max_voice_distance=48.0
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| # The multiplier of the voice distance when crouching
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| crouch_distance_multiplier=1.0
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| # The multiplier of the voice distance when whispering
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| whisper_distance_multiplier=0.5
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| # The opus codec
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| # Possible values are 'VOIP', 'AUDIO' and 'RESTRICTED_LOWDELAY'
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| codec=VOIP
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| # The maximum size in bytes that voice packets are allowed to have
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| mtu_size=1024
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| # The frequency at which keep alive packets are sent
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| # Setting this to a higher value may result in timeouts
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| keep_alive=1000
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| # If group chats are allowed
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| enable_groups=true
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| # The host name that clients should use to connect to the voice chat
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| # This may also include a port, e.g. 'example.com:24454'
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| # Don't change this value if you don't know what you are doing
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| voice_host=
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| # If players are allowed to record the voice chat
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| allow_recording=true
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| # If spectators are allowed to talk to other players
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| spectator_interaction=false
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| # If spectators can talk to players they are spectating
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| spectator_player_possession=false
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| # If players without the mod should get kicked from the server
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| force_voice_chat=false
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| # The amount of milliseconds, the server should wait to check if the player has the mod installed
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| # Only active when force_voice_chat is set to true
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| login_timeout=10000
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| # The range where the voice chat should broadcast audio to
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| # A value <0 means 'max_voice_distance'
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| broadcast_range=-1.0
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| # If the voice chat server should reply to pings
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| allow_pings=true
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