31 lines
2.3 KiB
TOML
31 lines
2.3 KiB
TOML
#Print menu type to game chat whenever a new menu screen is opened. Intended for finding menu types to be added to "menu_blacklist".
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debug_container_types = false
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#Print screen identifier to game chat or log file whenever a new screen is opened. Intended for finding screens to be added to "font_color_blacklist".
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debug_all_screens = false
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#Exclude certain menus from showing the dark mode switcher. Useful when the box intersects other screen elements.
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menu_blacklist = []
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#Specifies gui paths and resources to darken.
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#End a path using '*' as a wildcard char to include every file (no nested directories) from that directory.
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#Begin with a namespace or skip namespace to apply to all namespaces.
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#Begin with '!' to exclude matches, list those exclusions after entries that would otherwise include them.
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paths = ["textures/gui/*", "!minecraft:textures/gui/icons.png", "!minecraft:textures/gui/options_background.png", "!minecraft:textures/gui/book.png", "textures/gui/container/*", "minecraft:textures/gui/container/creative_inventory/*", "trinkets:textures/gui/slots/*", "craftingtweaks:gui.png", "dankstorage:textures/container/gui/*", "ae2:textures/guis/*", "!modmenu:textures/gui/mod_configuration.png", "!dynamiccrosshair:textures/gui/crosshairs.png", "quark:textures/misc/backpack_gui.png", "quark:textures/misc/matrix_enchanting.png", "quark:textures/misc/shulker_widget.png"]
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#Do not add the dark mode toggle buttons to the top of every menu.
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hide_in_game_switcher = true
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#Screens to add a dark mode toggle button to, so that toggling is possible outside of inventory menus.
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#Allowed Values: NONE, TITLE_SCREEN, PAUSE_SCREEN, BOTH
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dark_mode_toggle_screens = "BOTH"
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#Exclude certain screens from being affected by any text color alterations.
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font_color_blacklist = ["chat_screen.title", "sign.edit", "hanging_sign.edit", "book.edit", "book.view"]
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#Use a dark theme for the configuration screens.
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dark_theme = false
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#Percentage of original interface brightness to apply.
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#Range: 0.0 ~ 1.0
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texture_darkness = 0.5
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#The minimum brightness value of font while dark mode is enabled.
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#Range: 0.0 ~ 1.0
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font_brightness = 1.0
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#Algorithm selector for darkening interface pixels.
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#Allowed Values: GRAYSCALE_AND_HSP, HSP, GRAYSCALE_AND_HSL, HSL, GRAYSCALE_AND_LINEAR, LINEAR
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darkening_algorithm = "GRAYSCALE_AND_HSP"
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