IMC-Vocality/config/legendary_monsters-common.toml
2025-04-09 22:50:07 -05:00

211 lines
7.5 KiB
TOML

["Mob Settings"]
["Mob Settings"."Chorusling Settings"]
#Multiplies damage dealt by Chorusling
#Range: 0.0 ~ 100.0
"Chorusling Damage Multiplier" = 1.5
#Multiplies health of Chorusling
#Range: 0.0 ~ 100.0
"Chorusling Health Multiplier" = 1.5
["Mob Settings"."Endersent Settings"]
#Multiplies damage dealt by Endersent
#Range: 0.0 ~ 100.0
"Endersent Damage Multiplier" = 1.5
#Multiplies health of Endersent
#Range: 0.0 ~ 100.0
"Endersent Health Multiplier" = 1.5
["Mob Settings"."Spiky Worm Settings"]
#Multiplies damage dealt by Spiky Worm
#Range: 0.0 ~ 100.0
"Spiky Worm Damage Multiplier" = 1.0
#Multiplies health of Spiky Worm
#Range: 0.0 ~ 100.0
"Spiky Worm Health Multiplier" = 1.0
["Mob Settings"."Ambusher Settings"]
#Multiplies damage dealt by Ambusher
#Range: 0.0 ~ 100.0
"Ambusher Damage Multiplier" = 1.5
#Multiplies health of Ambusher
#Range: 0.0 ~ 100.0
"Ambusher Health Multiplier" = 1.5
#Enables Projectile Damage For Ambusher
"Allow Ambusher Projectile Damage" = true
["Mob Settings"."Ancient Guardian Settings"]
#Multiplies damage dealt by Ancient Guardian
#Range: 0.0 ~ 100.0
"Ancient Guardian Damage Multiplier" = 4.0
#Multiplies health of Ancient Guardian
#Range: 0.0 ~ 100.0
"Ancient Guardian Health Multiplier" = 6.0
#Enables/Disables Stun Ability for Ancient Guardian. §cNOTE: Disabling This may make the bossfight less fun.
"Allow Ancient Guardian Stun Ability" = true
#Enables Projectile Damage for Ancient Guardian
"Allow Ancient Guardian Projectile Damage" = true
["Mob Settings"."Haunted Knight Settings"]
#Multiplies damage dealt by Haunted Knight
#Range: 0.0 ~ 100.0
"Haunted Knight Damage Multiplier" = 1.5
#Multiplies health of Haunted Knight
#Range: 0.0 ~ 100.0
"Haunted Knight Health Multiplier" = 1.5
#Enables Projectile Damage For Haunted Knight
"Allow Haunted Knight Projectile Damage" = true
["Mob Settings"."Haunted Guard Settings"]
#Multiplies damage dealt by Haunted Guard
#Range: 0.0 ~ 100.0
"Haunted Guard Damage Multiplier" = 1.5
#Multiplies health of Haunted Guard
#Range: 0.0 ~ 100.0
"Haunted Guard Health Multiplier" = 1.5
#Enables Projectile Damage For Haunted Guard
"Allow Haunted Guard Projectile Damage" = true
["Mob Settings"."Posessed Paladin Settings"]
#Multiplies damage dealt by Posessed Paladin
#Range: 0.0 ~ 100.0
"Posessed Paladin Damage Multiplier" = 1.5
#Multiplies health of Posessed Paladin. §cNOTE: Disabling This may make the bossfight less fun.
#Range: 0.0 ~ 100.0
"Posessed Paladin Health Multiplier" = 1.5
#Enables/Disables Stun Ability for Posessed Paladin
"Allow Posessed Paladin Stun Ability" = true
#Enables Projectile Damage Posessed Paladin
"Allow Posessed Paladin Projectile Damage" = true
["Mob Settings"."Overgrown Colosuss Settings"]
#Multiplies damage dealt by Overgrown Colosuss
#Range: 0.0 ~ 100.0
"Overgrown Colosuss Damage Multiplier" = 1.5
#Multiplies health of Overgrown Colosuss
#Range: 0.0 ~ 100.0
"Overgrown Colosuss Health Multiplier" = 1.5
#Enables/Disables Stun Ability for Overgrown Colosuss. §cNOTE: Disabling This may make the bossfight less fun.
"Allow Overgrown Colosuss Stun Ability" = true
#Enables Projectile Damage for Overgrown Colosuss
"Allow Overgrown Colosuss Projectile Damage" = true
["Mob Settings"."Mossy Golem Settings"]
#Multiplies damage dealt by Mossy Golem
#Range: 0.0 ~ 100.0
"Mossy Golem Damage Multiplier" = 1.3
#Multiplies health of Mossy Golem
#Range: 0.0 ~ 100.0
"Mossy Golem Health Multiplier" = 1.5
#Enables Projectile Damage for Dune Sentinel
"Allow Dune Sentinel Projectile Damage" = true
["Mob Settings"."Cloud Golem Settings"]
#Multiplies damage dealt by Cloud Golem
#Range: 0.0 ~ 100.0
"Cloud Golem Damage Multiplier" = 2.0
#Multiplies health of Cloud Golem
#Range: 0.0 ~ 100.0
"Cloud Golem Health Multiplier" = 3.0
#Enables Projectile Damage for Cloud Golem
"Allow Cloud Golem Projectile Damage" = true
#Enables Boss Music for Cloud Golem
"Allow Cloud Golem Boss Music" = true
#Cloud Golem music volume
#Range: 0.0 ~ 100.0
"Cloud Golem music volume" = 1.0
#Cloud Golem loses Consciousness after Laser Attack
"Allow Cloud Golem Loses Consciousness" = true
#Cloud Golem can Charge once more after missing when he is low on HP
"Allow Cloud Golem Charge once More" = true
#Enables/Disables Cloud Golem Invulnerability Time (this boss is not getting schredded in 0.5seconds by frame - ignore weapons)
"Allow Cloud Golem Invulnerability Time" = true
#Maximum damage that can be dealt to Cloud Golem
#Range: 0.0 ~ 100.0
"Cloud Golem Damage Cap" = 24.0
["Mob Settings"."Cloud Golem's Falling Cloud Settings"]
#Multiplies damage dealt by Falling Cloud
#Range: 0.0 ~ 100.0
"Falling Cloud Damage Multiplier" = 1.5
["Mob Settings"."Frostbitten Golem Settings"]
#Multiplies damage dealt by Frostbitten Golem
#Range: 0.0 ~ 100.0
"Frostbitten Golem Damage Multiplier" = 1.5
#Multiplies health of Frostbitten Golem
#Range: 0.0 ~ 100.0
"Frostbitten Golem Health Multiplier" = 2.0
#Enables Projectile Damage for Frostbitten Golem
"Allow Frostbitten Golem Projectile Damage" = true
["Mob Settings"."Dune Sentinel Settings"]
#Multiplies damage dealt by Dune Sentinel
#Range: 0.0 ~ 100.0
"Dune Sentinel Damage Multiplier" = 2.0
#Multiplies health of Dune Sentinel
#Range: 0.0 ~ 100.0
"Dune Sentinel Health Multiplier" = 3.0
#Multiplies damage dealt by Bomber
#Range: 0.0 ~ 100.0
"Bomber Damage Multiplier" = 1.5
#Multiplies health of Bomber
#Range: 0.0 ~ 100.0
"Bomber Health Multiplier" = 2.0
["Mob Settings"."Skeletosaurus Settings"]
#Multiplies damage dealt by Skeletosaurus
#Range: 0.0 ~ 100.0
"Skeletosaurus Damage Multiplier" = 1.5
#Multiplies health of Skeletosaurus
#Range: 0.0 ~ 100.0
"Skeletosaurus Health Multiplier" = 2.0
["Mob Settings"."Lava Eater Settings"]
#Multiplies damage dealt by Lava Eater
#Range: 0.0 ~ 100.0
"Lava Eater Damage Multiplier" = 1.5
#Multiplies health of Lava Eater
#Range: 0.0 ~ 100.0
"Lava Eater Health Multiplier" = 1.5
#Enables Projectile Damage for Lava Eater
"Allow Lava Eater Projectile Damage" = true
["Mob Settings"."Warped Fungussus Settings"]
#Multiplies damage dealt by Warped Fungussus
#Range: 0.0 ~ 100.0
"Warped Fungussus Damage Multiplier" = 1.5
#Multiplies health of Warped Fungussus
#Range: 0.0 ~ 100.0
"Warped Fungussus Health Multiplier" = 1.5
["Mob Settings"."Withered Abomination Settings"]
#Multiplies damage dealt by Withered Abomination
#Range: 0.0 ~ 100.0
"Withered Abomination Damage Multiplier" = 2.5
#Multiplies health of Withered Abomination
#Range: 0.0 ~ 100.0
"Withered Abomination Health Multiplier" = 2.0
#Enables/Disables Stun Ability for Withered Abomination
"Allow Withered Abomination Stun Ability" = false
["Mob Settings"."Shulker Mimic Settings"]
#Multiplies damage dealt by Shulker Mimic
#Range: 0.0 ~ 100.0
"Shulker Mimic Damage Multiplier" = 1.5
#Multiplies health of Shulker Mimic
#Range: 0.0 ~ 100.0
"Shulker Mimic Health Multiplier" = 1.5
#Enables Projectile Damage for Shulker Mimic
"Allow Shulker Mimic Projectile Damage" = true
["Mob Settings"."Stratling Settings"]
#Multiplies damage dealt by Stratling
#Range: 0.0 ~ 100.0
"Stratling Damage Multiplier" = 1.5
#Multiplies health of Stratling
#Range: 0.0 ~ 100.0
"Stratling Health Multiplier" = 1.5