IMC-Vocality/config/forbidden_arcanus-common.toml
2025-04-09 22:50:07 -05:00

95 lines
3.1 KiB
TOML

[items]
[items.orb_of_temporary_flight]
#Flight Time the Orb grants (in ticks) [default: 6000]
#Range: 20 ~ 120000
time = 6000
[items.edelwood_bucket]
#How many Water Blocks the Edelwood Bucket can store [default: 4]
#Range: 1 ~ 10
water_capacity = 4
#How many Lava Blocks the Edelwood Bucket can store [default: 3]
#Range: 1 ~ 10
lava_capacity = 3
#How much Milk the Edelwood Bucket can store [default: 4]
#Range: 1 ~ 10
milk_capacity = 4
#How many Soups/Stews the Edelwood Bucket can store [default: 8]
#Range: 1 ~ 10
soup_capacity = 8
[items.boom_arrow]
#Should Boom Arrow explosions deal Block Damage [default: false]
block_damage = false
#Radius of Boom Arrow explosions [default: 3]
#Range: 1 ~ 10
explosion_radius = 3
[items.mundabitur_dust]
#Should right-clicking a Creeper with Mundabitur Dust charge the Creeper [default: true]
charge_creeper = true
[items.xpetrified_orb]
#Experience Points the Orb grants on use [default: 91]
#Range: 1 ~ 120000
experience_points = 91
[items.eternal_stella]
#How many times the Eternal Stella can be used before breaking [default: 3]
#Range: 1 ~ 100
uses = 3
[blocks]
[blocks.stella_arcanum]
#Should Stella Arcanum explode when mined [default: true]
explode = true
#Should Stella Arcanum explosions deal Block Damage (if explosions enabled) [default: true]
block_damage = true
#Radius of Stella Arcanum explosions (if explosions enabled) [default: 3]
#Range: 1 ~ 10
explosion_radius = 3
[blocks.edelwood_ladder]
#The speed multiplier that gets added to the players y movement when on the ladder [default: 2.0
#Range: 0.0 ~ 10.0
speed = 2.0
[enchantments]
[enchantments.eternal]
#Should the item be repaired after applying the Eternal modifier [default: true]
repair_item = true
[aureal]
#Chance that an entity spawns as Aureal Entity [default: 0.25]
#Range: 0.0 ~ 1.0
aureal_entity_chance = 0
[aureal.corruption]
#Do you want to completely disable corruption consequences? [default: false]
disable_consequences = true
#How much Corruption should killing a normal Entity give [default: 1]
#Range: 0 ~ 100
entity_death_increasement_amount = 0.0
#How much Corruption should killing an Aureal Entity give [default: 3]
#Range: 0 ~ 100
aureal_entity_death_increasement_amount = 0.0
#Chance that killing a normal Entity increases your Corruption [default: 0.35]
#Range: 0.0 ~ 1.0
entity_death_increasement_chance = 0.0
#Chance that killing an Aureal Entity increases your Corruption [default: 0.42]
#Range: 0.0 ~ 1.0
aureal_entity_death_increasement_chance = 0.0
#Should the players Corruption value decrease after a certain amount of time [default: true]
natural_decreasement = true
#Time before the players Corruption value is reduced by one (in ticks) [default: 6000]
#Range: > 0
natural_decreasement_time = 6000
#Chance that breeding animals decreases your Corruption [default: 0.45]
#Range: 0.0 ~ 1.0
breeding_decreasement_chance = 0.0