95 lines
3.1 KiB
TOML
95 lines
3.1 KiB
TOML
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[items]
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[items.orb_of_temporary_flight]
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#Flight Time the Orb grants (in ticks) [default: 6000]
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#Range: 20 ~ 120000
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time = 6000
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[items.edelwood_bucket]
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#How many Water Blocks the Edelwood Bucket can store [default: 4]
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#Range: 1 ~ 10
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water_capacity = 4
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#How many Lava Blocks the Edelwood Bucket can store [default: 3]
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#Range: 1 ~ 10
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lava_capacity = 3
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#How much Milk the Edelwood Bucket can store [default: 4]
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#Range: 1 ~ 10
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milk_capacity = 4
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#How many Soups/Stews the Edelwood Bucket can store [default: 8]
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#Range: 1 ~ 10
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soup_capacity = 8
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[items.boom_arrow]
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#Should Boom Arrow explosions deal Block Damage [default: false]
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block_damage = false
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#Radius of Boom Arrow explosions [default: 3]
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#Range: 1 ~ 10
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explosion_radius = 3
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[items.mundabitur_dust]
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#Should right-clicking a Creeper with Mundabitur Dust charge the Creeper [default: true]
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charge_creeper = true
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[items.xpetrified_orb]
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#Experience Points the Orb grants on use [default: 91]
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#Range: 1 ~ 120000
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experience_points = 91
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[items.eternal_stella]
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#How many times the Eternal Stella can be used before breaking [default: 3]
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#Range: 1 ~ 100
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uses = 3
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[blocks]
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[blocks.stella_arcanum]
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#Should Stella Arcanum explode when mined [default: true]
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explode = true
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#Should Stella Arcanum explosions deal Block Damage (if explosions enabled) [default: true]
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block_damage = true
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#Radius of Stella Arcanum explosions (if explosions enabled) [default: 3]
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#Range: 1 ~ 10
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explosion_radius = 3
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[blocks.edelwood_ladder]
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#The speed multiplier that gets added to the players y movement when on the ladder [default: 2.0
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#Range: 0.0 ~ 10.0
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speed = 2.0
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[enchantments]
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[enchantments.eternal]
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#Should the item be repaired after applying the Eternal modifier [default: true]
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repair_item = true
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[aureal]
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#Chance that an entity spawns as Aureal Entity [default: 0.25]
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#Range: 0.0 ~ 1.0
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aureal_entity_chance = 0
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[aureal.corruption]
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#Do you want to completely disable corruption consequences? [default: false]
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disable_consequences = true
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#How much Corruption should killing a normal Entity give [default: 1]
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#Range: 0 ~ 100
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entity_death_increasement_amount = 0.0
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#How much Corruption should killing an Aureal Entity give [default: 3]
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#Range: 0 ~ 100
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aureal_entity_death_increasement_amount = 0.0
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#Chance that killing a normal Entity increases your Corruption [default: 0.35]
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#Range: 0.0 ~ 1.0
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entity_death_increasement_chance = 0.0
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#Chance that killing an Aureal Entity increases your Corruption [default: 0.42]
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#Range: 0.0 ~ 1.0
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aureal_entity_death_increasement_chance = 0.0
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#Should the players Corruption value decrease after a certain amount of time [default: true]
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natural_decreasement = true
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#Time before the players Corruption value is reduced by one (in ticks) [default: 6000]
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#Range: > 0
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natural_decreasement_time = 6000
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#Chance that breeding animals decreases your Corruption [default: 0.45]
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#Range: 0.0 ~ 1.0
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breeding_decreasement_chance = 0.0
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