83 lines
3.9 KiB
TOML
83 lines
3.9 KiB
TOML
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# Client configuration settings
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[client]
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# In-game related options. These can be changed in game instead of config!
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[client.options]
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# The speed that lists scroll
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# Valid range: 1 to 30 (inclusive)
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listScrollSpeed = 10.0
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# The speed which the cursor or virtual mouse moves around the screen
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# Valid range: 0 to 50 (inclusive)
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mouseSpeed = 15.0
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# Enabling this option will improve polling of controllers when your game FPS is capped. This will not have an effect if your game is already running at a low FPS without a cap.
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# Valid values: true, false
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fpsPollingFix = false
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# The image to use for the cursor. This only applies if virtual mouse is enabled!
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# Valid values: LIGHT, DARK, CONSOLE, CONSOLE_PLUS, LEGACY_LIGHT, LEGACY_DARK
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cursorType = "CONSOLE"
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# The sensitivity of the camera's pitch rotation when applying the rotation speed. Setting to 1.0 would mean applying 100% of the rotation speed.
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# Valid range: 0 to 1 (inclusive)
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pitchSensitivity = 0.75
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# The distance you have to move the thumbstick before it's input is registered. This fixes drifting as some thumbsticks don't center to zero.
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# Valid range: 0 to 1 (inclusive)
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deadZone = 0.1
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# If enabled, controller will be automatically selected on start up or when plugged in
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# Valid values: true, false
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autoSelect = true
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# If enabled, the game will use a virtual cursor instead of the real cursor. This must be turned on to be able to run multiple instances!
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# Valid values: true, false
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virtualMouse = true
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# Adjusts the camera sensitivity when looking through a spyglass
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# Valid range: 0 to 1 (inclusive)
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spyglassSensitivity = 0.2
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# The thumbstick to use when scrolling items in the radial menu
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# Valid values: LEFT, RIGHT
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radialThumbstick = "RIGHT"
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# Draws a transparent background behind the text of the button hint
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# Valid values: true, false
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hintBackground = true
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# If enabled, allows you to craft quickly when clicking an item in the recipe book
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# Valid values: true, false
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quickCraft = true
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# If enabled, inverts the controls on the Y axis for the camera
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# Valid values: true, false
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invertLook = false
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# If enabled, shows common actions when displaying available on the screen
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# Valid values: ALL, MINIMAL, NONE
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showActions = "MINIMAL"
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# If enabled, the player will render in the top left corner likes Bedrock Edition
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# Valid values: true, false
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renderMiniPlayer = true
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# The speed which the camera turns in game
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# Valid range: 0 to 100 (inclusive)
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rotationSpeed = 25.0
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# The sensitivity of the camera's yaw rotation when applying the rotation speed. Setting to 1.0 would mean applying 100% of the rotation speed.
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# Valid range: 0 to 1 (inclusive)
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yawSensitivity = 1.0
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# The controller icons to use in game to display actions
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# Valid values: DEFAULT, PLAYSTATION_5, PLAYSTATION_4, PLAYSTATION_3, XBOX_ONE, XBOX_360, SWITCH_JOYCONS, SWITCH_CONTROLLER, GAMECUBE, STEAM
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controllerIcons = "DEFAULT"
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# If enabled, plays a pop sound when you navigate in inventories, menus or scrolling the radial menu
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# Valid values: true, false
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uiSounds = true
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# If enabled, hotbar will render closer to the center of the screen like on console.
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# Valid values: true, false
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consoleHotbar = false
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# The scale of the mouse speed when hovering a widget or item slot
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# Valid range: 0.05 to 1 (inclusive)
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hoverModifier = 0.6
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# The thumbstick that controls moving the cursor
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# Valid values: LEFT, RIGHT
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cursorThumbstick = "LEFT"
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# How much the trigger has to be pressed before it's input is registered. This fixes issues with triggers not being completely released to zero
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# Valid range: 0 to 1 (inclusive)
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triggerDeadZone = 0.05
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# If enabled, some gameplay elements will cause the controller to rumble
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# Valid values: true, false
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rumble = true
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# If enabled, inverts the controls on the X axis for the camera
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# Valid values: true, false
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invertRotation = false
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