IMC-Vocality/config/controllable-client.toml
2025-04-09 22:50:07 -05:00

83 lines
3.9 KiB
TOML

# Client configuration settings
[client]
# In-game related options. These can be changed in game instead of config!
[client.options]
# The speed that lists scroll
# Valid range: 1 to 30 (inclusive)
listScrollSpeed = 10.0
# The speed which the cursor or virtual mouse moves around the screen
# Valid range: 0 to 50 (inclusive)
mouseSpeed = 15.0
# Enabling this option will improve polling of controllers when your game FPS is capped. This will not have an effect if your game is already running at a low FPS without a cap.
# Valid values: true, false
fpsPollingFix = false
# The image to use for the cursor. This only applies if virtual mouse is enabled!
# Valid values: LIGHT, DARK, CONSOLE, CONSOLE_PLUS, LEGACY_LIGHT, LEGACY_DARK
cursorType = "CONSOLE"
# The sensitivity of the camera's pitch rotation when applying the rotation speed. Setting to 1.0 would mean applying 100% of the rotation speed.
# Valid range: 0 to 1 (inclusive)
pitchSensitivity = 0.75
# The distance you have to move the thumbstick before it's input is registered. This fixes drifting as some thumbsticks don't center to zero.
# Valid range: 0 to 1 (inclusive)
deadZone = 0.1
# If enabled, controller will be automatically selected on start up or when plugged in
# Valid values: true, false
autoSelect = true
# If enabled, the game will use a virtual cursor instead of the real cursor. This must be turned on to be able to run multiple instances!
# Valid values: true, false
virtualMouse = true
# Adjusts the camera sensitivity when looking through a spyglass
# Valid range: 0 to 1 (inclusive)
spyglassSensitivity = 0.2
# The thumbstick to use when scrolling items in the radial menu
# Valid values: LEFT, RIGHT
radialThumbstick = "RIGHT"
# Draws a transparent background behind the text of the button hint
# Valid values: true, false
hintBackground = true
# If enabled, allows you to craft quickly when clicking an item in the recipe book
# Valid values: true, false
quickCraft = true
# If enabled, inverts the controls on the Y axis for the camera
# Valid values: true, false
invertLook = false
# If enabled, shows common actions when displaying available on the screen
# Valid values: ALL, MINIMAL, NONE
showActions = "MINIMAL"
# If enabled, the player will render in the top left corner likes Bedrock Edition
# Valid values: true, false
renderMiniPlayer = true
# The speed which the camera turns in game
# Valid range: 0 to 100 (inclusive)
rotationSpeed = 25.0
# The sensitivity of the camera's yaw rotation when applying the rotation speed. Setting to 1.0 would mean applying 100% of the rotation speed.
# Valid range: 0 to 1 (inclusive)
yawSensitivity = 1.0
# The controller icons to use in game to display actions
# Valid values: DEFAULT, PLAYSTATION_5, PLAYSTATION_4, PLAYSTATION_3, XBOX_ONE, XBOX_360, SWITCH_JOYCONS, SWITCH_CONTROLLER, GAMECUBE, STEAM
controllerIcons = "DEFAULT"
# If enabled, plays a pop sound when you navigate in inventories, menus or scrolling the radial menu
# Valid values: true, false
uiSounds = true
# If enabled, hotbar will render closer to the center of the screen like on console.
# Valid values: true, false
consoleHotbar = false
# The scale of the mouse speed when hovering a widget or item slot
# Valid range: 0.05 to 1 (inclusive)
hoverModifier = 0.6
# The thumbstick that controls moving the cursor
# Valid values: LEFT, RIGHT
cursorThumbstick = "LEFT"
# How much the trigger has to be pressed before it's input is registered. This fixes issues with triggers not being completely released to zero
# Valid range: 0 to 1 (inclusive)
triggerDeadZone = 0.05
# If enabled, some gameplay elements will cause the controller to rumble
# Valid values: true, false
rumble = true
# If enabled, inverts the controls on the X axis for the camera
# Valid values: true, false
invertRotation = false