1355 lines
36 KiB
TOML
1355 lines
36 KiB
TOML
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[General]
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#Whether Rotten Flesh afflicts you with Rotten Stink
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ROTTEN_CONSUMPTION_ENABLED = false
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#Whether soul stratisfaction is enabled
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SOUL_STRATIFICATION_EFFECT_ENABLED = true
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#Whether spirits disappear in the sun is enabled
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SPIRIT_DISSAPPEAR_IN_SUN_ENABLED = true
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#Whether mobs retalliate to other mobs attacking them
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RETALLIATION_ENABLED = true
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#Amount of phantom bombs that gets spawned when thrown
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#Range: 1 ~ 999999
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PHANTOM_BOMB_COUNT = 2
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#Whether infested diamonds generate
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INFESTED_DIAMONDS_ENABLED = false
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#Whether you get the warning effect that you get for Missioners and Nightmare Stalkers
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WARNING_SPAWN_ENABLED = false
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[General.Mobs]
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[General.Mobs."Baby Skeleton"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SKELETON_ARMOR = 1.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SKELETON_DAMAGE = 2.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SKELETON_HEALTH = 10.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SKELETON_KNOCKBACK = 0.1
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#.
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BABY_SKELETON_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SKELETON_SPEED = 0.3
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SKELETON_KNOCKBACK_RESISTANCE = 0.0
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[General.Mobs."Baby Spider"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SPIDER_ARMOR = 1.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SPIDER_DAMAGE = 2.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SPIDER_HEALTH = 10.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SPIDER_KNOCKBACK = 0.1
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#.
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BABY_SPIDER_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SPIDER_SPEED = 0.3
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BABY_SPIDER_KNOCKBACK_RESISTANCE = 0.2
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[General.Mobs."Barrel Zombie"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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ZOMBIE_BARREL_ARMOR = 6.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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ZOMBIE_BARREL_DAMAGE = 3.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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ZOMBIE_BARREL_HEALTH = 30.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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ZOMBIE_BARREL_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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ZOMBIE_BARREL_KNOCKBACK_RESISTANCE = 0.1
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#.
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ZOMBIE_BARREL_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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ZOMBIE_BARREL_SPEED = 0.2
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[General.Mobs."Bloody Gadfly"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BLOODY_GADFLY_ARMOR = 0.5
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BLOODY_GADFLY_DAMAGE = 3.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BLOODY_GADFLY_HEALTH = 20.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BLOODY_GADFLY_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BLOODY_GADFLY_KNOCKBACK_RESISTANCE = 0.4
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#.
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BLOODY_GADFLY_SPAWNING_ENABLED = false
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BLOODY_GADFLY_SPEED = 0.28
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[General.Mobs."Bones Caller"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONES_CALLER_ARMOR = 1.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONES_CALLER_DAMAGE = 3.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONES_CALLER_HEALTH = 25.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONES_CALLER_KNOCKBACK = 0.2
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONES_CALLER_KNOCKBACK_RESISTANCE = 0.2
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#.
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BONES_CALLER_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONES_CALLER_SPEED = 0.2
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[General.Mobs."Bone Imp"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONE_IMP_ARMOR = 3.5
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONE_IMP_DAMAGE = 3.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONE_IMP_HEALTH = 20.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONE_IMP_KNOCKBACK = 1.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONE_IMP_KNOCKBACK_RESISTANCE = 0.1
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#.
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BONE_IMP_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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BONE_IMP_SPEED = 0.3
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[General.Mobs."Controlled Baby Skeleton"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_BABY_SKELETON_ARMOR = 1.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_BABY_SKELETON_DAMAGE = 4.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_BABY_SKELETON_HEALTH = 20.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_BABY_SKELETON_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_BABY_SKELETON_KNOCKBACK_RESISTANCE = 0.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_BABY_SKELETON_SPEED = 0.3
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[General.Mobs."Controlled Spiritual Assistant"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_SPIRITUAL_ASSISTANT_ARMOR = 3.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_SPIRITUAL_ASSISTANT_DAMAGE = 6.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_SPIRITUAL_ASSISTANT_HEALTH = 30.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_SPIRITUAL_ASSISTANT_KNOCKBACK = 0.3
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_SPIRITUAL_ASSISTANT_KNOCKBACK_RESISTANCE = 0.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CONTROLLED_SPIRITUAL_ASSISTANT_SPEED = 0.3
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[General.Mobs."Corpse Fish"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_ARMOR = 0.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_DAMAGE = 2.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_HEALTH = 12.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_KNOCKBACK_RESISTANCE = 0.4
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#.
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CORPSE_FISH_SPAWNING_ENABLED = false
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_SPEED = 0.7
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FISH_SWIM_SPEED = 0.7
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[General.Mobs."Corpse Fly"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FLY_ARMOR = 0.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FLY_DAMAGE = 2.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FLY_HEALTH = 10.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FLY_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FLY_KNOCKBACK_RESISTANCE = 0.3
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#.
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CORPSE_FLY_SPAWNING_ENABLED = false
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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CORPSE_FLY_SPEED = 0.29
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[General.Mobs."Dark Vortex"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DARK_VORTEX_ARMOR = 0.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DARK_VORTEX_DAMAGE = 4.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DARK_VORTEX_HEALTH = 35.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DARK_VORTEX_KNOCKBACK = 0.4
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DARK_VORTEX_KNOCKBACK_RESISTANCE = 0.7
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#.
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DARK_VORTEX_SPAWNING_ENABLED = false
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DARK_VORTEX_SPEED = 0.3
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[General.Mobs."Decaying Zombie"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECAYING_ZOMBIE_ARMOR = 0.5
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECAYING_ZOMBIE_DAMAGE = 4.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECAYING_ZOMBIE_HEALTH = 30.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECAYING_ZOMBIE_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECAYING_ZOMBIE_KNOCKBACK_RESISTANCE = 0.0
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#.
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DECAYING_ZOMBIE_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECAYING_ZOMBIE_SPEED = 0.2
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[General.Mobs."Decrepit Skeleton"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECREPIT_SKELETON_ARMOR = 1.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECREPIT_SKELETON_DAMAGE = 3.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECREPIT_SKELETON_HEALTH = 15.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECREPIT_SKELETON_KNOCKBACK = 0.1
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#.
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DECREPIT_SKELETON_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECREPIT_SKELETON_KNOCKBACK_RESISTANCE = 0.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DECREPIT_SKELETON_SPEED = 0.23
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[General.Mobs."Diamond Thermite"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIAMOND_TERMITE_ARMOR = 7.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIAMOND_TERMITE_DAMAGE = 2.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIAMOND_TERMITE_HEALTH = 14.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIAMOND_TERMITE_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIAMOND_TERMITE_KNOCKBACK_RESISTANCE = 0.2
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIAMOND_TERMITE_SPEED = 0.3
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[General.Mobs."Dire Hound Leader"]
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#.
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DIRE_HOUND_SPAWNING_ENABLED = false
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIRE_HOUND_LEADER_ARMOR = 0.5
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIRE_HOUND_LEADER_DAMAGE = 10.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIRE_HOUND_LEADER_HEALTH = 100.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIRE_HOUND_LEADER_KNOCKBACK = 1.4
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIRE_HOUND_LEADER_KNOCKBACK_RESISTANCE = 0.7
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DIRE_HOUND_LEADER_SPEED = 0.34
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[General.Mobs."Door Knight"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DOOR_KNIGHT_ARMOR = 7.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DOOR_KNIGHT_DAMAGE = 6.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DOOR_KNIGHT_HEALTH = 30.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DOOR_KNIGHT_KNOCKBACK = 0.5
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DOOR_KNIGHT_KNOCKBACK_RESISTANCE = 0.3
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#.
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DOOR_KNIGHT_SPAWNING_ENABLED = true
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DOOR_KNIGHT_SPEED = 0.21
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[General.Mobs."Dread Hound"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DREAD_HOUND_ARMOR = 0.5
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DREAD_HOUND_DAMAGE = 5.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DREAD_HOUND_HEALTH = 17.0
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DREAD_HOUND_KNOCKBACK = 0.1
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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DREAD_HOUND_KNOCKBACK_RESISTANCE = 0.1
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#.
|
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DREAD_HOUND_SPAWNING_ENABLED = false
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#.
|
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#Range: 0.0 ~ 1.7976931348623157E308
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DREAD_HOUND_SPEED = 0.34
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|
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[General.Mobs."Fallen Chaos Knight"]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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FALLEN_KNIGHT_ARMOR = 20.0
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#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FALLEN_KNIGHT_DAMAGE = 5.0
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#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FALLEN_KNIGHT_HEALTH = 40.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FALLEN_KNIGHT_KNOCKBACK = 0.1
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|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FALLEN_KNIGHT_KNOCKBACK_RESISTANCE = 0.7
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|
#.
|
|
FALLEN_KNIGHT_SPAWNING_ENABLED = true
|
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#.
|
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#Range: 0.0 ~ 1.7976931348623157E308
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FALLEN_KNIGHT_SPEED = 0.32
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[General.Mobs.Felsteed]
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#.
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#Range: 0.0 ~ 1.7976931348623157E308
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FELSTEED_ARMOR = 2.0
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|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FELSTEED_DAMAGE = 3.0
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|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FELSTEED_HEALTH = 60.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FELSTEED_KNOCKBACK = 2.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
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FELSTEED_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
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FELSTEED_SPEED = 0.36
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[General.Mobs.Firelight]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
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FIRELIGHT_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
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FIRELIGHT_DAMAGE = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
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FIRELIGHT_HEALTH = 15.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
FIRELIGHT_KNOCKBACK = 0.1
|
|
#.
|
|
FIRELIGHT_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
FIRELIGHT_SPEED = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
FIRELIGHT_KNOCKBACK_RESISTANCE = 0.1
|
|
|
|
[General.Mobs."Glutton Fish"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_ARMOR = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_DAMAGE = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_HEALTH = 90.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_KNOCKBACK = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_KNOCKBACK_RESISTANCE = 0.5
|
|
#.
|
|
GLUTTON_FISH_SPAWNING_ENABLED = false
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_SPEED = 0.7
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
GLUTTON_FISH_SWIM_SPEED = 0.7
|
|
|
|
[General.Mobs."Infernal Spirit"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
INFERNAL_SPIRIT_ARMOR = 0.22
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
INFERNAL_SPIRIT_DAMAGE = 16.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
INFERNAL_SPIRIT_HEALTH = 90.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
INFERNAL_SPIRIT_KNOCKBACK = 2.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
INFERNAL_SPIRIT_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
INFERNAL_SPIRIT_SPEED = 12.0
|
|
|
|
[General.Mobs.Lifestealer]
|
|
#Days till Lifestealer spawns
|
|
#Range: 1 ~ 999999
|
|
DAYS_TILL_LIFESTEALER = 100
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LIFESTEALER_ARMOR = 16.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LIFESTEALER_DAMAGE = 7.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LIFESTEALER_HEALTH = 100.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LIFESTEALER_KNOCKBACK = 1.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LIFESTEALER_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
LIFESTEALER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LIFESTEALER_SPEED = 0.26
|
|
|
|
[General.Mobs."Lord Pumpkin Head"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_ARMOR = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_DAMAGE = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEALTH = 600.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_KNOCKBACK = 1.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_SPEED = 0.36
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEAD_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEAD_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEAD_HEALTH = 160.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEAD_KNOCKBACK = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEAD_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HEAD_SPEED = 0.33
|
|
|
|
[General.Mobs."Lord Pumpkin Head Horseless"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HORSELESS_ARMOR = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HORSELESS_DAMAGE = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HORSELESS_HEALTH = 200.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HORSELESS_KNOCKBACK = 2.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HORSELESS_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_PUMPKIN_HEAD_HORSELESS_SPEED = 0.3
|
|
|
|
[General.Mobs."Lord Pumpkin Head Headless"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_HEADLESS_ARMOR = 6.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_HEADLESS_DAMAGE = 6.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_HEADLESS_HEALTH = 300.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_HEADLESS_KNOCKBACK = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_HEADLESS_KNOCKBACK_RESISTANCE = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_HEADLESS_SPEED = 0.27
|
|
|
|
[General.Mobs."Lord Felsteed"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_FELSTEED_ARMOR = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_FELSTEED_DAMAGE = 9.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_FELSTEED_HEALTH = 200.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_FELSTEED_KNOCKBACK = 3.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_FELSTEED_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
LORD_FELSTEED_SPEED = 0.36
|
|
|
|
[General.Mobs.Maggots]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MAGGOT_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MAGGOT_DAMAGE = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MAGGOT_HEALTH = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MAGGOT_KNOCKBACK = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MAGGOT_KNOCKBACK_RESISTANCE = 0.2
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MAGGOT_SPEED = 0.2
|
|
|
|
[General.Mobs.Missioner]
|
|
#Days till The Missioner spawns
|
|
#Range: 1 ~ 999999
|
|
DAYS_TILL_MISSIONER = 50
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MISSIONER_ARMOR = 10.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MISSIONER_DAMAGE = 9.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MISSIONER_HEALTH = 150.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MISSIONER_KNOCKBACK = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MISSIONER_KNOCKBACK_RESISTANCE = 1.0
|
|
#.
|
|
MISSIONER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MISSIONER_SPEED = 0.24
|
|
|
|
[General.Mobs."Mother Spider"]
|
|
#.
|
|
MOTHER_SPIDER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MOTHER_SPIDER_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MOTHER_SPIDER_DAMAGE = 6.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MOTHER_SPIDER_HEALTH = 90.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MOTHER_SPIDER_KNOCKBACK = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MOTHER_SPIDER_KNOCKBACK_RESISTANCE = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MOTHER_SPIDER_SPEED = 0.3
|
|
|
|
[General.Mobs."Mr Pumpkin Head"]
|
|
#.
|
|
MR_PUMPKIN_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_FLYING_SPEED = 0.35
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_HEALTH = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_KNOCKBACK = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MR_PUMPKIN_SPEED = 0.35
|
|
|
|
[General.Mobs."Ms Pumpkin Head"]
|
|
#.
|
|
MS_PUMPKIN_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_ARMOR = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_FLYING_SPEED = 0.35
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_HEALTH = 25.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_KNOCKBACK = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_KNOCKBACK_RESISTANCE = 0.8
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
MS_PUMPKIN_SPEED = 0.2
|
|
|
|
[General.Mobs."Nightmare Stalker"]
|
|
#.
|
|
NIGHTMARE_STALKER_SPAWNING_ENABLED = true
|
|
#Days till Nightmare Stalker spawns
|
|
#Range: 1 ~ 999999
|
|
DAYS_TILL_NIGHTMARE = 75
|
|
#Whether Nightmare Stalker has its base immunity to certain things
|
|
STALKER_IMMUNITY_ENABLED = false
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
NIGHTMARE_STALKER_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
NIGHTMARE_STALKER_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
NIGHTMARE_STALKER_HEALTH = 20.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
NIGHTMARE_STALKER_KNOCKBACK = 1.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
NIGHTMARE_STALKER_KNOCKBACK_RESISTANCE = 0.2
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
NIGHTMARE_STALKER_SPEED = 0.23
|
|
|
|
[General.Mobs."Phantom Creeper"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PHANTOM_CREEPER_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PHANTOM_CREEPER_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PHANTOM_CREEPER_HEALTH = 20.0
|
|
#.
|
|
PHANTOM_CREEPER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PHANTOM_CREEPER_SPEED = 0.25
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PHANTOM_CREEPER_KNOCKBACK_RESISTANCE = 0.0
|
|
|
|
[General.Mobs."Pumpkin Bruiser"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_BRUISER_ARMOR = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_BRUISER_DAMAGE = 8.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_BRUISER_HEALTH = 90.0
|
|
#.
|
|
PUMPKIN_BRUISER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_BRUISER_SPEED = 0.26
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_BRUISER_KNOCKBACK = 3.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_BRUISER_KNOCKBACK_RESISTANCE = 0.6
|
|
|
|
[General.Mobs."Pumpkin Dunce"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_DUNCE_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_DUNCE_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_DUNCE_HEALTH = 18.0
|
|
#.
|
|
PUMPKIN_DUNCE_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_DUNCE_SPEED = 0.26
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_DUNCE_KNOCKBACK = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_DUNCE_KNOCKBACK_RESISTANCE = 0.3
|
|
|
|
[General.Mobs."Pumpkin Head"]
|
|
#.
|
|
PUMPKIN_HEAD_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_HEAD_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_HEAD_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_HEAD_HEALTH = 65.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_HEAD_KNOCKBACK = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_HEAD_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_HEAD_SPEED = 0.32
|
|
|
|
[General.Mobs."Pumpkin Spirit"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_SPIRIT_ARMOR = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_SPIRIT_DAMAGE = 13.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_SPIRIT_HEALTH = 66.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_SPIRIT_KNOCKBACK = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_SPIRIT_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
PUMPKIN_SPIRIT_SPEED = 0.22
|
|
|
|
[General.Mobs."Restless Spirit"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_DAMAGE = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_FLYING_SPEED = 0.4
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_HEALTH = 24.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_KNOCKBACK = 0.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_KNOCKBACK_RESISTANCE = 1.0
|
|
#.
|
|
RESTLESS_SPIRIT_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RESTLESS_SPIRIT_SPEED = 0.4
|
|
|
|
[General.Mobs."Rideable Lord Felsteed"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RIDEABLE_LORD_FELSTEED_ARMOR = 12.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RIDEABLE_LORD_FELSTEED_DAMAGE = 9.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RIDEABLE_LORD_FELSTEED_HEALTH = 90.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RIDEABLE_LORD_FELSTEED_KNOCKBACK = 0.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RIDEABLE_LORD_FELSTEED_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
RIDEABLE_LORD_FELSTEED_SPEED = 3.6
|
|
|
|
[General.Mobs."Scarlet Prosecuter"]
|
|
#Amount of Scarlet Prosecuters (setting it to 0 will cause non to spawn)
|
|
#Range: 0 ~ 1000
|
|
SCARLET_SPAWN_AMMOUNT = 5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_DAMAGE = 5.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_FLYING_SPEED = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_HEALTH = 35.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_KNOCKBACK = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SCARLET_PROSECUTER_SPEED = 0.6
|
|
|
|
[General.Mobs."Seared Spirit"]
|
|
#.
|
|
SEARED_SPIRIT_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SEARED_SPIRIT_ARMOR = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SEARED_SPIRIT_DAMAGE = 10.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SEARED_SPIRIT_HEALTH = 50.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SEARED_SPIRIT_KNOCKBACK = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SEARED_SPIRIT_KNOCKBACK_RESISTANCE = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SEARED_SPIRIT_SPEED = 0.23
|
|
|
|
[General.Mobs."Senor Pumpkinhead"]
|
|
#.
|
|
SEARED_SPIRIT_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_ARMOR = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_DAMAGE = 5.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_FLYING_SPEED = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_HEALTH = 35.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_KNOCKBACK = 1.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_SPEED = 0.5
|
|
|
|
[General.Mobs."Siamese Skeletons"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIAMESE_SKELETON_ARMOR = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIAMESE_SKELETON_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIAMESE_SKELETON_HEALTH = 20.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIAMESE_SKELETON_KNOCKBACK = 0.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SENOR_PUMPKIN_KNOCKBACK_RESISTANCE = 0.0
|
|
#.
|
|
SIAMESE_SKELETON_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIAMESE_SKELETON_SPEED = 0.3
|
|
|
|
[General.Mobs."Sir Pumpkinhead"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_ARMOR = 9.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_DAMAGE = 6.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEALTH = 160.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_KNOCKBACK = 1.2
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_KNOCKBACK_RESISTANCE = 0.9
|
|
#.
|
|
SIR_PUMPKINHEAD_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_SPEED = 0.36
|
|
|
|
[General.Mobs."Sir Pumpkinhead Horseless"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HORSELESS_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HORSELESS_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HORSELESS_HEALTH = 120.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HORSELESS_KNOCKBACK = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HORSELESS_KNOCKBACK_RESISTANCE = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HORSELESS_SPEED = 0.25
|
|
|
|
[General.Mobs."Sir Pumpkinhead Headless"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEADLESS_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEADLESS_DAMAGE = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEADLESS_HEALTH = 70.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEADLESS_KNOCKBACK = 1.4
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEADLESS_KNOCKBACK_RESISTANCE = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SIR_PUMPKINHEAD_HEADLESS_SPEED = 0.26
|
|
|
|
[General.Mobs."Skeleton Demoman"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_DEMOMAN_ARMOR = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_DEMOMAN_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_DEMOMAN_HEALTH = 25.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_DEMOMAN_KNOCKBACK = 0.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_DEMOMAN_SPEED = 0.22
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_DEMOMAN_KNOCKBACK_RESISTANCE = 0.0
|
|
#.
|
|
SKELETON_DEMOMAN_SPAWNING_ENABLED = true
|
|
|
|
[General.Mobs."Skeleton Thrasher"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_THRASHER_ARMOR = 7.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_THRASHER_DAMAGE = 8.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_THRASHER_HEALTH = 50.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_THRASHER_KNOCKBACK = 4.4
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_THRASHER_KNOCKBACK_RESISTANCE = 1.0
|
|
#.
|
|
SKELETON_THRASHER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SKELETON_THRASHER_SPEED = 0.21
|
|
|
|
[General.Mobs."Spirit Guide"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ARMOR = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_HEALTH = 32.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_KNOCKBACK = 0.9
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_KNOCKBACK_RESISTANCE = 0.2
|
|
#.
|
|
SPIRIT_GUIDE_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_SPEED = 0.22
|
|
|
|
[General.Mobs."Spirit Assitant"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ASSISTANT_ARMOR = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ASSISTANT_DAMAGE = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ASSISTANT_HEALTH = 15.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ASSISTANT_KNOCKBACK_RESISTANCE = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ASSISTANT_KNOCKBACK = 0.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_GUIDE_ASSISTANT_SPEED = 0.3
|
|
|
|
[General.Mobs."Spirit Of Chaos"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_OF_CHAOS_ARMOR = 0.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_OF_CHAOS_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_OF_CHAOS_HEALTH = 15.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_OF_CHAOS_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_OF_CHAOS_SPEED = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SPIRIT_OF_CHAOS_RESISTANCE = 0.2
|
|
#.
|
|
SPIRIT_OF_CHAOS_SPAWNING_ENABLED = true
|
|
|
|
[General.Mobs."Supreme Bonescaller"]
|
|
#.
|
|
SUPREME_BONESCALLER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_ARMOR = 5.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_DAMAGE = 5.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_HEALTH = 65.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_KNOCKBACK = 0.2
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_KNOCKBACK_RESISTANCE = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_SPEED = 0.2
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_PHASE_2_ARMOR = 5.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_PHASE_2_DAMAGE = 5.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_PHASE_2_HEALTH = 60.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_PHASE_2_KNOCKBACK = 0.2
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_PHASE_2_KNOCKBACK_RESISTANCE = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SUPREME_BONESCALLER_PHASE_2_SPEED = 0.2
|
|
|
|
[General.Mobs.Swarmer]
|
|
#.
|
|
SWARMER_SPAWNING_ENABLED = false
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SWARMER_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SWARMER_DAMAGE = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SWARMER_HEALTH = 40.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SWARMER_KNOCKBACK = 0.1
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SWARMER_KNOCKBACK_RESISTANCE = 0.5
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
SWARMER_SPEED = 0.2
|
|
|
|
[General.Mobs.THORNSHELL_CRAB]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
THORNSHELL_CRAB_ARMOR = 10.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
THORNSHELL_CRAB_DAMAGE = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
THORNSHELL_CRAB_HEALTH = 25.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
THORNSHELL_CRAB_KNOCKBACK = 0.7
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
THORNSHELL_CRAB_KNOCKBACK_RESISTANCE = 0.8
|
|
#.
|
|
THORNSHELL_CRAB_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
THORNSHELL_CRAB_SPEED = 0.25
|
|
|
|
[General.Mobs."Zombie Bruiser"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_BRUISER_ARMOR = 2.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_BRUISER_DAMAGE = 6.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_BRUISER_HEALTH = 60.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_BRUISER_KNOCKBACK = 3.6
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_BRUISER_KNOCKBACK_RESISTANCE = 0.6
|
|
#.
|
|
ZOMBIE_BRUISER_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_BRUISER_SPEED = 0.26
|
|
|
|
[General.Mobs."Zombie Clown"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_CLOWN_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_CLOWN_DAMAGE = 3.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_CLOWN_HEALTH = 35.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_CLOWN_KNOCKBACK = 0.4
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_CLOWN_KNOCKBACK_RESISTANCE = 0.5
|
|
#.
|
|
ZOMBIE_CLOWN_SPAWNING_ENABLED = false
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_CLOWN_SPEED = 0.21
|
|
|
|
[General.Mobs."Zombie Fisherman"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_FISHERMAN_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_FISHERMAN_DAMAGE = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_FISHERMAN_HEALTH = 25.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_FISHERMAN_KNOCKBACK = 0.4
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_FISHERMAN_KNOCKBACK_RESISTANCE = 0.1
|
|
#.
|
|
ZOMBIE_FISHERMAN_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_FISHERMAN_SPEED = 0.2
|
|
|
|
[General.Mobs."Zombie Lumberjack"]
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_LUMBERJACK_ARMOR = 4.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_LUMBERJACK_DAMAGE = 9.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_LUMBERJACK_HEALTH = 25.0
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_LUMBERJACK_KNOCKBACK = 0.3
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_LUMBERJACK_KNOCKBACK_RESISTANCE = 0.1
|
|
#.
|
|
ZOMBIE_LUMBERJACK_SPAWNING_ENABLED = true
|
|
#.
|
|
#Range: 0.0 ~ 1.7976931348623157E308
|
|
ZOMBIE_LUMBERJACK_SPEED = 0.2
|
|
|