48 lines
1.4 KiB
TOML
48 lines
1.4 KiB
TOML
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#Adjust these variables for Technomancer armor settings
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[Technomancer]
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#Max mana bonus for each armor piece
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#Range: 0 ~ 10000
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armorMaxMana = 100
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#Mana regen bonus for each armor piece
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#Range: 0 ~ 100
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armorManaRegen = 4
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#If enabled, schematic cannons will fire faster when players wearing the full Technomancer set are nearby schematic cannons
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schematicCannonSpeedBoostEnabled = true
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#Range for above-mentioned perk, if enabled.
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schematicCannonSpeedBoostRange = 8.0
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#Adjust these variables for block settings
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[Blocks]
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#Determines the multiplier used in the cost for generating rotation, defaults to 4.0
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#Range: 0.0 ~ 100.0
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sourceMotorSpeedToSourceMultiplier = 7.5
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#Set these variables to false/true to disable/enable recipes
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[Recipes]
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recipeFocusTransmutationEnabled = true
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recipeCalibratedPrecisionMechanismEnabled = true
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recipeRunicSpannerEnabled = true
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recipeThreadPressureEnabled = true
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recipeSpyMonocleEnabled = true
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#Logic related to Fuse
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["Glyph - Fuse"]
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fluidCanBePlaced = true
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fluidSourcesCanBePlaced = true
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#Range: 1 ~ 256
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fluidMaxPlacementsPerFuse = 16
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fuseFailureChatMessageEnabled = false
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#Entity tweakable (Wrench) cooldown settings for source relays and spell runes
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["Entity cooldown"]
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#Range: 0 ~ 40
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runeMinCooldown = 5
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#Range: 40 ~ 6000
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runeMaxCooldown = 600
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#Range: 0 ~ 40
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relayMinCooldown = 5
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#Range: 40 ~ 6000
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relayMaxCooldown = 600
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