8433 lines
256 KiB
INI
8433 lines
256 KiB
INI
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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# Apotheosis Enchantment Information
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# This file contains configurable data for each enchantment.
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# The names of each category correspond to the registry names of every loaded enchantment.
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"minecraft:protection" {
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# The max level of this enchantment - originally 4.
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# Default: 8; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: COMMON
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S:Rarity=RARE
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}
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"minecraft:fire_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:feather_falling" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:blast_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:projectile_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:respiration" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:aqua_affinity" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:thorns" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:depth_strider" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=3
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:frost_walker" {
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# The max level of this enchantment - originally 2.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=2
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# The max level of this enchantment available from loot sources.
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# Default: 2; Range: [1 ~ 127]
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I:"Max Loot Level"=2
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:binding_curse" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:soul_speed" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:swift_sneak" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
|
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
|
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
|
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
|
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# Default: false
|
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
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# Default: VERY_RARE
|
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S:Rarity=VERY_RARE
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}
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|
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"minecraft:sharpness" {
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# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
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I:"Max Level"=5
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|
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# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
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S:"Max Power Function"=
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|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
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S:"Min Power Function"=
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|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:smite" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:bane_of_arthropods" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:knockback" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:fire_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:looting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:sweeping" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:efficiency" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:silk_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:unbreaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:fortune" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:power" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:punch" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:flame" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:infinity" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:luck_of_the_sea" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:lure" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:loyalty" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:impaling" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:riptide" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:channeling" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=2
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:multishot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:quick_charge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:piercing" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:mending" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:vanishing_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betternether:obsidian_breaker" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betternether:ruby_fire" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betterend:end_veil" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:berserkers_fury" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:chainsaw" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:chromatic" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:crescendo" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:earths_boon" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:endless_quiver" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:exploitation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:growth_serum" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:icy_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:infusion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:knowledge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:life_mending" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:miners_fervor" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:natures_blessing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:obliteration" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:rebounding" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:reflective" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:scavenger" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:shield_bash" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:spearfishing" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:splitting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:stable_footing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:tempting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ars_nouveau:mana_regen" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ars_nouveau:mana_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ars_nouveau:reactive" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:bane_of_illagers" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:capturing" {
|
|
I:"Max Level"=5
|
|
I:"Max Loot Level"=5
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexsmobs:straddle_jump" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexsmobs:lavawax" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexsmobs:serpentfriend" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexsmobs:board_return" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:health_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:fireproof" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:immunity_frame" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:deflection" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:poison_resistance" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:chain_lightning" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:speedster" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:frost_fang" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:magnetic" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:linked_inventory" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:total_recall" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:health_siphon" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:bubbling" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=2
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:herding" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:amphibious" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:vampire" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:void_cloud" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:charisma" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:shadow_hands" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:disc_jockey" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:defusal" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:warping_bite" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:ore_scenting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:gluttonous" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:psychic_wall" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:intimidation" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:tethered_teleport" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:muffled" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:blazing_protection" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:healing_aura" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:rejuvenation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"domesticationinnovation:undead_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:infamy_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:blight_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"domesticationinnovation:immaturity_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"farmersdelight:backstabbing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"create:potato_recovery" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"create:capacity" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:field_extension" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=4
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:crystallization" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:ferrous_haste" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:arrow_inducting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:heavy_slam" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:swiftwood" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bonking" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:dazing_sweep" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:plummeting_flight" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:herd_phalanx" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:chomping_spirit" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:energy_efficiency" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:solar" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:x_ray" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:gamma_ray" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:second_wave" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:flinging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sea_swing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:tsunami" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:charting_call" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:lasting_morale" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:taxing_bellow" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:enveloping_bubble" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bouncing_bolt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:seapairing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:triple_splash" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:soak_seeking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:detonating_death" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:rapid_possession" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sightless" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:astral_transferring" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:impending_stab" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sated_blade" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:double_stab" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:precise_volley" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:dark_nock" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:relentless_darkness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:twilight_perfection" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:shaded_respite" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"supplementaries:stasis" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"allurement:alleviating" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:launch" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=2
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"allurement:obedience" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:reeling" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=2
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:reforming" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:shockwave" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"allurement:spread_of_ailments" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:vengeance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"allurement:ascension_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"allurement:fleeting_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betterarcheology:penetrating_strike" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betterarcheology:soaring_winds" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betterarcheology:tunneling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"biomemakeover:decay_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"biomemakeover:insomnia_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:conductivity_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:enfeeblement_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:depth_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:flammability_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:suffocation_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:unwieldiness_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:inaccuracy_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"biomemakeover:buckling_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"inventorio:deep_pockets" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"galosphere:enfeeble" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"galosphere:sustain" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"galosphere:rupture" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"mynethersdelight:poaching" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"netherexp:phantasm_hull" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"netherexp:bloodshed" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"netherexp:cartridge" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=2
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"netherexp:recoil" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"netherexp:barrage" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=4
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"netherexp:artemis" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Level"=2
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:targeted_ricochet" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:triple_split" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bouncy_ball" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:explosive_flavor" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:far_flung" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sharp_cane" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:straight_hook" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:spell_lasting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:peppermint_punting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:humungous_hex" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves:multiple_mint" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves:seekcandy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"soulbound:soulbound" {
|
|
I:"Max Level"=1
|
|
I:"Max Loot Level"=1
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=true
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ars_elemental:mirror_shield" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ars_elemental:soulbound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"forbidden_arcanus:permafrost" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"combatroll:longfooted" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"combatroll:acrobat" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"combatroll:multi_roll" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"obscure_api:mirror" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"obscure_api:fast_spin" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"obscure_api:distance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"dolt_mod_how:bounding" {
|
|
I:"Max Level"=1
|
|
I:"Max Loot Level"=1
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=true
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"archeryexp:scouting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"archeryexp:baby_face" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"archeryexp:follow_through" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"archeryexp:grit" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"archeryexp:shattering" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"archeryexp:trajectory" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"archeryexp:headshot" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"archeryexp:fragility" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"archeryexp:pincushioning" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|