31 lines
1.3 KiB
TOML
31 lines
1.3 KiB
TOML
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[ShieldList]
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#
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#List of items to considered as shields, any item with right-click functionality will theoretically work
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#Automatically populated with items that have parrying stats set by active datapacks
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shieldList = ["shieldexp:wooden_shield", "shieldexp:griefer_shield", "shieldexp:iron_shield", "shieldexp:netherite_shield", "alexsmobs:shield_of_the_deep", "minecraft:shield", "shieldexp:golden_shield", "endermanoverhaul:corrupted_shield", "shieldexp:diamond_shield", "shieldexp:paragon_shield", "oreganized:electrum_shield", "legendary_monsters:spiky_shield", "legendary_monsters:frostbitten_shield", "legendary_monsters:dinosaur_bone_shield", "legendary_monsters:shulker_shield"]
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#
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#List of items to not consider as shields, even if they have stats set by a datapack
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shieldBlacklist = []
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[Modifiers]
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#
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#Disable the cooldown when the player lowers their shield
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noLoweringCooldown = false
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#
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#Disable putting shields on cooldown at all
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noCooldown = false
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#
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#Make all shields have vanilla movement speed
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noSpeedModifier = false
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#
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#Make shields only block partial damage from explosions when not parrying
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harderExplosions = true
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#
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#Double the parry window for a more relaxed experience
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lenientParryMode = false
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#
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#Double the shield stamina for a more relaxed experience
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lenientStaminaMode = false
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