IMC-Vocality/config/ShieldExpansion-common.toml
2025-04-09 22:50:07 -05:00

31 lines
1.3 KiB
TOML

[ShieldList]
#
#List of items to considered as shields, any item with right-click functionality will theoretically work
#Automatically populated with items that have parrying stats set by active datapacks
shieldList = ["shieldexp:wooden_shield", "shieldexp:griefer_shield", "shieldexp:iron_shield", "shieldexp:netherite_shield", "alexsmobs:shield_of_the_deep", "minecraft:shield", "shieldexp:golden_shield", "endermanoverhaul:corrupted_shield", "shieldexp:diamond_shield", "shieldexp:paragon_shield", "oreganized:electrum_shield", "legendary_monsters:spiky_shield", "legendary_monsters:frostbitten_shield", "legendary_monsters:dinosaur_bone_shield", "legendary_monsters:shulker_shield"]
#
#List of items to not consider as shields, even if they have stats set by a datapack
shieldBlacklist = []
[Modifiers]
#
#Disable the cooldown when the player lowers their shield
noLoweringCooldown = false
#
#Disable putting shields on cooldown at all
noCooldown = false
#
#Make all shields have vanilla movement speed
noSpeedModifier = false
#
#Make shields only block partial damage from explosions when not parrying
harderExplosions = true
#
#Double the parry window for a more relaxed experience
lenientParryMode = false
#
#Double the shield stamina for a more relaxed experience
lenientStaminaMode = false