{ "enablePrediction": { "desc:": "Enables predictive chunkloading, which predicts player movement and preloads an area in movement direction: default:true", "enablePrediction": true }, "predictionarea": { "desc:": "Size of the area marked for preloading: default:7 chunks, max: 32, min: 2", "predictionarea": 7 }, "enablePreGen": { "desc:": "Enables predictive, async pre-gen far ahead of the player, to generate nonexisting chunks early so they load in time, requires enablePrediction: default:true", "enablePreGen": true }, "preGenArea": { "desc:": "Size of the area marked for pregeneration: default:7 chunks, min 1, max 32", "preGenArea": 7 }, "enableLazyChunkloading": { "desc:": "Enables lazy chunkloading around the player, which makes the area loaded directly around the player react more slowly to player position changes.(Improves server performance, less chunks are loaded/unlaoded frequently) : default:true", "enableLazyChunkloading": true }, "lazyloadingspeed": { "desc:": "Set the speed of lazy loading, increasing this makes the lazy chunk loading gets less lazy and react to player position changes faster: default:0.7", "lazyloadingspeed": 0.7 }, "enableFasterChunkLoading": { "desc:": "Enables faster chunk loading, which slightly improves the general chunk loading speed: default:true", "enableFasterChunkLoading": true }, "debugLogging": { "desc:": "Enables debug logging to show chunk loading changes: default:false", "debugLogging": false }, "enableFasterChunkTasks": { "desc:": "Enables faster chunk tasks: default:true", "enableFasterChunkTasks": true } }