############################################################################################### ### ## ### ## ### ## ### ## ### ## ### ## ### ATTENTION: These are client configs. For gameplay settings, go to the SERVER CONFIGS ## ### ## ### ## ### ## ### ## ### ## ### ## ############################################################################################### # [UI] [UI.ManaBar] #By default (Contextual), the mana bar only appears when you are holding a magic item or are not at max mana. #Allowed Values: Never, Always, Contextual manaBarDisplay = "Contextual" #Used to adjust mana bar's position (11 is one full hunger bar up). manaBarXOffset = 0 manaBarYOffset = 0 manaBarTextVisible = true #Allowed Values: Hunger, XP, Center, TopLeft, TopRight, BottomLeft, BottomRight manaBarAnchor = "Hunger" manaTextXOffset = 0 manaTextYOffset = 0 [UI.SpellBar] #By default (Always), the spell bar always shows the spells in your equipped spellbook. Contextual will hide them when not in use. #Allowed Values: Never, Always, Contextual spellBarDisplay = "Always" #Used to adjust spell bar's position. spellBarXOffset = 0 spellBarYOffset = 0 #Allowed Values: Hotbar, TopLeft, TopRight, BottomLeft, BottomRight spellBarAnchor = "Hotbar" [UI.RecastOverlay] #Allowed Values: Center, TopCenter, TopLeft, TopRight, BottomLeft, BottomRight recastAnchor = "TopCenter" recastXOffset = 0 recastYOffset = 0 [Animations] #What to render in first person while casting. showFirstPersonArms = true showFirstPersonItems = true [Renderers] #By default, both fireballs are replaced with an enhanced model used by fire spells. replaceGhastFireballs = true replaceBlazeFireballs = true [Music] enableBossMusic = true