[endrem] #Determines if it's possible to obtain the evil eye when trading with a Cleric is_evil_eye_obtainable = false #Toggle Ender Eyes Actions (Throwing to Locate The Stronghold) throw_ender_eye = true #Toggle Ender Eyes Actions (Placing in Portal Frames) use_ender_eye = false #Determines the percentage chance of eyes breaking when thrown eye_break_chance = 10 #Determines whether or not vanilla eyes can naturally generate within the frames of the portal frame_has_eye = false #Determines if it's possible to obtain the cryptic eye when enchanting is_cryptic_eye_obtainable = true #Determines whether or not players can remove ender eyes from the portal frames can_remove_eye = false