#Generic settings [generic] #Duration in ticks of each step of a crucible recipe. #Range: 20 ~ 1200 crucibleStepDuration = 100 #Makes it so that the Crucible will not fizzle out unless the recipe has failed, giving players more time to organize and plan their next step and behave more like a turn-based recipe. turnBasedCrucible = false #For turn-based Crucible, duration in ticks between each recipe check once the step duration expired. crucibleBackoff = 40 #Maximum amount of ethereal health (soul half-hearts) an entity can have at once. #Range: 0 ~ 1000 maxEtherealHealth = 60 #Soul Enchanter [soulEnchanter] #How often the Soul Enchanter can apply enchantments on an item (a value below 0 means unlimited) soulEnchanterMaximumUses = -1 #How many enchantments the item is allowed to have to be applicable for soul enchanting (a value below 0 means unlimited) soulEnchanterMaximumEnchantments = -1