#. #Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes. disableMigration = false #. #Enable/disable features. Values on server override clients [features] copycat_vertical_stairs = true copycat_byte = true copycat_vertical_slice = true copycat_wooden_pressure_plate = true copycat_block = true copycat_shaft = true copycat_large_cogwheel = true copycat_fence = true copycat_wall = true copycat_cogwheel = true copycat_vertical_step = true copycat_slope_layer = true copycat_light_weighted_pressure_plate = true copycat_stairs = true copycat_fence_gate = true copycat_slab = true copycat_board = true copycat_wooden_button = true copycat_trapdoor = true copycat_stone_pressure_plate = true copycat_half_panel = true copycat_slice = true copycat_beam = true copycat_door = true copycat_iron_door = true copycat_ghost_block = true copycat_fluid_pipe = true copycat_heavy_weighted_pressure_plate = true copycat_iron_trapdoor = true copycat_half_layer = true copycat_stone_button = true copycat_ladder = true copycat_layer = true copycat_slope = true copycat_vertical_slope = true #. copycat_stacked_half_layer = true copycat_sliding_door = true copycat_folding_door = true copycat_pane = true copycat_byte_panel = true copycat_corner_slice = true copycat_flat_pane = true copycat_vertical_half_layer = true #. #Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients [feature_categories] #. #. #All copycats with a sloped surface slopes = true #. #All copycats that support multiple materials in a single block multistates = true #. #All copycats that can be resized by putting in more of the same copycat stackables = true #. #All copycats that can emit a redstone signal redstone = true #. #All copycats with extra functions/interactions functional = true #. #All copycats mimicking blocks from Create create = true