{ /* * Whether to use an alternative strategy to make structure layouts generate slightly even faster than * the default optimization this mod has for template pool weights. This alternative strategy works by * changing the list of pieces that structures collect from the template pool to not have duplicate entries. * * This will not break the structure generation, but it will make the structure layout different than * if this config was off (breaking vanilla seed parity). The cost of speed may be worth it in large * modpacks where many structure mods are using very high weight values in their template pools. * * Pros: Get a bit more performance from high weight Template Pool Structures. * Cons: Loses parity with vanilla seeds on the layout of the structure. (Structure layout is not broken, just different) */ "deduplicateShuffledTemplatePoolElementList": false }