["Mob Settings"] ["Mob Settings"."Chorusling Settings"] #Multiplies damage dealt by Chorusling #Range: 0.0 ~ 100.0 "Chorusling Damage Multiplier" = 1.5 #Multiplies health of Chorusling #Range: 0.0 ~ 100.0 "Chorusling Health Multiplier" = 1.5 ["Mob Settings"."Endersent Settings"] #Multiplies damage dealt by Endersent #Range: 0.0 ~ 100.0 "Endersent Damage Multiplier" = 1.5 #Multiplies health of Endersent #Range: 0.0 ~ 100.0 "Endersent Health Multiplier" = 1.5 ["Mob Settings"."Spiky Worm Settings"] #Multiplies damage dealt by Spiky Worm #Range: 0.0 ~ 100.0 "Spiky Worm Damage Multiplier" = 1.0 #Multiplies health of Spiky Worm #Range: 0.0 ~ 100.0 "Spiky Worm Health Multiplier" = 1.0 ["Mob Settings"."Ambusher Settings"] #Multiplies damage dealt by Ambusher #Range: 0.0 ~ 100.0 "Ambusher Damage Multiplier" = 1.5 #Multiplies health of Ambusher #Range: 0.0 ~ 100.0 "Ambusher Health Multiplier" = 1.5 #Enables Projectile Damage For Ambusher "Allow Ambusher Projectile Damage" = true ["Mob Settings"."Ancient Guardian Settings"] #Multiplies damage dealt by Ancient Guardian #Range: 0.0 ~ 100.0 "Ancient Guardian Damage Multiplier" = 4.0 #Multiplies health of Ancient Guardian #Range: 0.0 ~ 100.0 "Ancient Guardian Health Multiplier" = 6.0 #Enables/Disables Stun Ability for Ancient Guardian. §cNOTE: Disabling This may make the bossfight less fun. "Allow Ancient Guardian Stun Ability" = true #Enables Projectile Damage for Ancient Guardian "Allow Ancient Guardian Projectile Damage" = true ["Mob Settings"."Haunted Knight Settings"] #Multiplies damage dealt by Haunted Knight #Range: 0.0 ~ 100.0 "Haunted Knight Damage Multiplier" = 1.5 #Multiplies health of Haunted Knight #Range: 0.0 ~ 100.0 "Haunted Knight Health Multiplier" = 1.5 #Enables Projectile Damage For Haunted Knight "Allow Haunted Knight Projectile Damage" = true ["Mob Settings"."Haunted Guard Settings"] #Multiplies damage dealt by Haunted Guard #Range: 0.0 ~ 100.0 "Haunted Guard Damage Multiplier" = 1.5 #Multiplies health of Haunted Guard #Range: 0.0 ~ 100.0 "Haunted Guard Health Multiplier" = 1.5 #Enables Projectile Damage For Haunted Guard "Allow Haunted Guard Projectile Damage" = true ["Mob Settings"."Posessed Paladin Settings"] #Multiplies damage dealt by Posessed Paladin #Range: 0.0 ~ 100.0 "Posessed Paladin Damage Multiplier" = 1.5 #Multiplies health of Posessed Paladin. §cNOTE: Disabling This may make the bossfight less fun. #Range: 0.0 ~ 100.0 "Posessed Paladin Health Multiplier" = 1.5 #Enables/Disables Stun Ability for Posessed Paladin "Allow Posessed Paladin Stun Ability" = true #Enables Projectile Damage Posessed Paladin "Allow Posessed Paladin Projectile Damage" = true ["Mob Settings"."Overgrown Colosuss Settings"] #Multiplies damage dealt by Overgrown Colosuss #Range: 0.0 ~ 100.0 "Overgrown Colosuss Damage Multiplier" = 1.5 #Multiplies health of Overgrown Colosuss #Range: 0.0 ~ 100.0 "Overgrown Colosuss Health Multiplier" = 1.5 #Enables/Disables Stun Ability for Overgrown Colosuss. §cNOTE: Disabling This may make the bossfight less fun. "Allow Overgrown Colosuss Stun Ability" = true #Enables Projectile Damage for Overgrown Colosuss "Allow Overgrown Colosuss Projectile Damage" = true ["Mob Settings"."Mossy Golem Settings"] #Multiplies damage dealt by Mossy Golem #Range: 0.0 ~ 100.0 "Mossy Golem Damage Multiplier" = 1.3 #Multiplies health of Mossy Golem #Range: 0.0 ~ 100.0 "Mossy Golem Health Multiplier" = 1.5 #Enables Projectile Damage for Dune Sentinel "Allow Dune Sentinel Projectile Damage" = true ["Mob Settings"."Cloud Golem Settings"] #Multiplies damage dealt by Cloud Golem #Range: 0.0 ~ 100.0 "Cloud Golem Damage Multiplier" = 2.0 #Multiplies health of Cloud Golem #Range: 0.0 ~ 100.0 "Cloud Golem Health Multiplier" = 3.0 #Enables Projectile Damage for Cloud Golem "Allow Cloud Golem Projectile Damage" = true #Enables Boss Music for Cloud Golem "Allow Cloud Golem Boss Music" = true #Cloud Golem music volume #Range: 0.0 ~ 100.0 "Cloud Golem music volume" = 1.0 #Cloud Golem loses Consciousness after Laser Attack "Allow Cloud Golem Loses Consciousness" = true #Cloud Golem can Charge once more after missing when he is low on HP "Allow Cloud Golem Charge once More" = true #Enables/Disables Cloud Golem Invulnerability Time (this boss is not getting schredded in 0.5seconds by frame - ignore weapons) "Allow Cloud Golem Invulnerability Time" = true #Maximum damage that can be dealt to Cloud Golem #Range: 0.0 ~ 100.0 "Cloud Golem Damage Cap" = 24.0 ["Mob Settings"."Cloud Golem's Falling Cloud Settings"] #Multiplies damage dealt by Falling Cloud #Range: 0.0 ~ 100.0 "Falling Cloud Damage Multiplier" = 1.5 ["Mob Settings"."Frostbitten Golem Settings"] #Multiplies damage dealt by Frostbitten Golem #Range: 0.0 ~ 100.0 "Frostbitten Golem Damage Multiplier" = 1.5 #Multiplies health of Frostbitten Golem #Range: 0.0 ~ 100.0 "Frostbitten Golem Health Multiplier" = 2.0 #Enables Projectile Damage for Frostbitten Golem "Allow Frostbitten Golem Projectile Damage" = true ["Mob Settings"."Dune Sentinel Settings"] #Multiplies damage dealt by Dune Sentinel #Range: 0.0 ~ 100.0 "Dune Sentinel Damage Multiplier" = 2.0 #Multiplies health of Dune Sentinel #Range: 0.0 ~ 100.0 "Dune Sentinel Health Multiplier" = 3.0 #Multiplies damage dealt by Bomber #Range: 0.0 ~ 100.0 "Bomber Damage Multiplier" = 1.5 #Multiplies health of Bomber #Range: 0.0 ~ 100.0 "Bomber Health Multiplier" = 2.0 ["Mob Settings"."Skeletosaurus Settings"] #Multiplies damage dealt by Skeletosaurus #Range: 0.0 ~ 100.0 "Skeletosaurus Damage Multiplier" = 1.5 #Multiplies health of Skeletosaurus #Range: 0.0 ~ 100.0 "Skeletosaurus Health Multiplier" = 2.0 ["Mob Settings"."Lava Eater Settings"] #Multiplies damage dealt by Lava Eater #Range: 0.0 ~ 100.0 "Lava Eater Damage Multiplier" = 1.5 #Multiplies health of Lava Eater #Range: 0.0 ~ 100.0 "Lava Eater Health Multiplier" = 1.5 #Enables Projectile Damage for Lava Eater "Allow Lava Eater Projectile Damage" = true ["Mob Settings"."Warped Fungussus Settings"] #Multiplies damage dealt by Warped Fungussus #Range: 0.0 ~ 100.0 "Warped Fungussus Damage Multiplier" = 1.5 #Multiplies health of Warped Fungussus #Range: 0.0 ~ 100.0 "Warped Fungussus Health Multiplier" = 1.5 ["Mob Settings"."Withered Abomination Settings"] #Multiplies damage dealt by Withered Abomination #Range: 0.0 ~ 100.0 "Withered Abomination Damage Multiplier" = 2.5 #Multiplies health of Withered Abomination #Range: 0.0 ~ 100.0 "Withered Abomination Health Multiplier" = 2.0 #Enables/Disables Stun Ability for Withered Abomination "Allow Withered Abomination Stun Ability" = false ["Mob Settings"."Shulker Mimic Settings"] #Multiplies damage dealt by Shulker Mimic #Range: 0.0 ~ 100.0 "Shulker Mimic Damage Multiplier" = 1.5 #Multiplies health of Shulker Mimic #Range: 0.0 ~ 100.0 "Shulker Mimic Health Multiplier" = 1.5 #Enables Projectile Damage for Shulker Mimic "Allow Shulker Mimic Projectile Damage" = true ["Mob Settings"."Stratling Settings"] #Multiplies damage dealt by Stratling #Range: 0.0 ~ 100.0 "Stratling Damage Multiplier" = 1.5 #Multiplies health of Stratling #Range: 0.0 ~ 100.0 "Stratling Health Multiplier" = 1.5