#Augment Configs #When fiddling with Attribute Operations, make sure you use numbers between 1-3. #1.ADDITION 2.MULTIPLY_BASE 3.MULTIPLY_TOTAL || Using outside of these will crash your game! [augments] [augments.balance] #Operation for Nature spell power || Balance || Default 2 #Range: > 1 nature_spell_power_operation = 2 #Operation for Ender spell power || Balance || Default 2 #Range: > 1 ender_spell_power_operation = 2 #Operation for Eldritch spell power || Balance || Default 2 #Range: > 1 eldritch_spell_power_operation = 2 [augments.balance_mythic] #Nature Spell Power || Default 0.4 #Range: -1.0 ~ 1.0 nature_spell_power = 0.5 #Ender Spell Power || Default -0.20 #Range: -1.0 ~ 1.0 ender_spell_power = -0.25 #Eldritch Spell Power || Default -0.20 #Range: -1.0 ~ 1.0 eldritch_spell_power = -0.25 [augments.bruteforce] #Operation for raw attack damage || Bruteforce || Default 2 #Range: > 1 attack_damage_operation = 2 #Operation for spell power || Bruteforce || Default 2 #Range: > 1 spell_power_operation = 2 [augments.bruteforce_mythic] #Attack Damage || Default 0.4 #Range: -1.0 ~ 1.0 attack_damage = 0.5 #Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 spell_power = -0.5 [augments.chaos] #Operation for eldritch spell power || Chaos || Default 2 #Range: > 1 eldritch_spell_power_operation = 2 #Operation for ender spell power || Chaos || Default 2 #Range: > 1 ender_spell_power_operation = 2 #Operation for armor || Chaos || Default 2 #Range: > 1 armor_operation = 2 [augments.chaos_mythic] #Eldritch Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 eldritch_spell_power = 0.25 #Ender Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 ender_spell_power = 0.25 #Armor || Default -0.4 #Range: -1.0 ~ 1.0 armor = -0.5 [augments.equilibrium] #Operation for blood spell power || Equilibrium || Default 2 #Range: > 1 blood_spell_power_operation = 2 #Operation for fire spell power || Equilibrium || Default 2 #Range: > 1 fire_spell_power_operation = 2 [augments.equilibrium_mythic] #Blood Spell Power || Default 0.4 #Range: -1.0 ~ 1.0 blood_spell_power = 0.5 #Fire Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 fire_spell_power = -0.5 [augments.frigid_flame] #Operation for ice spell power || Frigid Flame || Default 2 #Range: > 1 ice_spell_power_operation = 2 #Operation for fire spell power || Frigid Flame || Default 2 #Range: > 1 fire_spell_power_operation = 2 #Operation for max mana || Frigid Flame || Default 1 #Range: > 1 max_mana_operation = 1 [augments.frigid_flame_mythic] #Ice Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 ice_spell_power = 0.25 #Fire Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 fire_spell_power = 0.25 #Max Mana || Default -150 #Range: -800.0 ~ 800.0 max_mana = -150.0 [augments.lifedrain] #Operation for blood spell power || Lifedrain || Default 2 #Range: > 1 blood_spell_power_operation = 2 #Operation for nature spell power || Lifedrain || Default 2 #Range: > 1 nature_spell_power_operation = 2 #Operation for max health || Lifedrain || Default 2 #Range: > 1 max_health_operation = 2 [augments.lifedrain_mythic] #Blood Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 blood_spell_power = 0.25 #Nature Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 nature_spell_power = 0.25 #Max Health || Default -0.4 #Range: -1.0 ~ 1.0 max_health = -0.5 [augments.oblivion] #Operation for ender spell power || Oblivion || Default 2 #Range: > 1 ender_spell_power_operation = 2 #Operation for eldritch spell power || Oblivion || Default 2 #Range: > 1 eldritch_spell_power_operation = 2 [augments.oblivion_mythic] #Ender Spell Power || Default 0.4 #Range: -1.0 ~ 1.0 ender_spell_power = 0.5 #Eldritch Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 eldritch_spell_power = -0.5 [augments.riftcore] #Operation for ender spell power || Riftcore || Default 2 #Range: > 1 ender_spell_power_operation = 2 #Operation for eldritch spell power || Riftcore || Default 2 #Range: > 1 eldritch_spell_power_operation = 2 #Operation for cooldown reduction || Riftcore || Default 2 #Range: > 1 cooldown_reduction_operation = 2 [augments.riftcore_mythic] #Ender Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 ender_spell_power = 0.25 #Eldritch Spell Power || Default 0.20 #Range: -1.0 ~ 1.0 eldritch_spell_power = 0.25 #Cooldown Reduction || Default -0.4 #Range: -1.0 ~ 1.0 cooldown_reduction = -0.5 [augments.sacred_void] #Operation for Evocation spell power || Sacred Void || Default 2 #Range: > 1 evocation_spell_power_operation = 2 #Operation for Holy spell power || Sacred Void || Default 2 #Range: > 1 holy_spell_power_operation = 2 [augments.sacred_void_mythic] #Evocation Spell Power || Default 0.4 #Range: -1.0 ~ 1.0 evocation_spell_power = 0.5 #Holy Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 holy_spell_power = -0.5 [augments.thunderbolt] #Operation for Lightning spell power || Thunderbolt || Default 2 #Range: > 1 lightning_spell_power_operation = 2 #Operation for Nature spell power || Thunderbolt || Default 2 #Range: > 1 nature_spell_power_operation = 2 [augments.thunderbolt_mythic] #Lightning Spell Power || Default 0.4 #Range: -1.0 ~ 1.0 lightning_spell_power = 0.5 #Nature Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 nature_spell_power = -0.5 [augments.volcana] #Operation for Fire spell power || Volcana || Default 2 #Range: > 1 fire_spell_power_operation = 2 #Operation for Ice spell power || Volcana || Default 2 #Range: > 1 ice_spell_power_operation = 2 [augments.volcana_mythic] #Fire Spell Power || Default 0.4 #Range: -1.0 ~ 1.0 fire_spell_power = 0.5 #Ice Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 ice_spell_power = -0.5 [augments.refreshment] #Operation for Aqua spell power || Volcana || Default 2 #Range: > 1 aqua_spell_power_operation = 2 #Operation for Ice spell power || Volcana || Default 2 #Range: > 1 ice_spell_power_operation = 2 #Operation for Fire spell power || Volcana || Default 2 #Range: > 1 fire_spell_power_operation = 2 [augments.refreshment_mythic] #Aqua Spell Power || Default 0.2 #Range: -1.0 ~ 1.0 aqua_spell_power = 0.2 #Ice Spell Power || Default 0.2 #Range: -1.0 ~ 1.0 ice_spell_power = 0.2 #Fire Spell Power || Default -0.4 #Range: -1.0 ~ 1.0 fire_spell_power = -0.4