# General Settings for the mod [general] # Select the System of how to select, what trims to give mobs. # - RANDOM_TRIMS: Randomly choose the trim, but also take the previous trim highly into account. # - CUSTOM_TRIMS: Choose the trim from a list of custom trims. You can manage the trims yourself enabled_system = "RANDOM_TRIMS" # Chance of the mob having no trims at all no_trims_chance = 25 # Settings for the Random Trims backend. # These settings will only make a difference, if the RANDOM_TRIMS backend is enabled [random_trims] # Chance of each armor piece from a mob having an armor trim trim_chance = 50 # Chance of each armor piece having a similar armor trim as the previous armor piece similar_trim_chance = 75 # Settings for the Custom Trim Combinations backend. # These settings will only make a difference, if the CUSTOM_TRIM_COMBINATIONS backend is enabled [trim_combinations] # The list of custom trim combinations. # # To create a new trim combination, add a new list with with 5 lists inside. # Then for the first inner list, add a String. In the rest of the inner lists, add 2 Strings. # It should look somewhat like this: [[""], ["", ""], ["", ""], ["", ""], ["", ""]] # Make sure to have the outer list separated with a comma from other trim combinations. # # In the first lists String, enter the Armor Material, the trim combination should be applied on. # For example: ["gold"] # # For the rest of the lists, in the first String, enter a valid Trim Material. # In the second String, enter a valid Trim Pattern # To not have to specify the whole trim pattern, you can leave out the "_armor_trim_smithing_template" part of the pattern, as it is the same for every pattern. # For example: ["amethyst_shard", "silence"] custom_trim_combinations = [] # Settings for the Stacked Armor Trims Mod Compatibility. # These settings will only make a difference, if the STACKED_TRIMS backend is enabled and the stacked armor trims mod is used [stacked_trims] # Chance of each armor piece having an additional armor trim on stacked_trim_chance = 10 # The maximum amount of armor trims that can be stacked on each other max_stacked_trims = 3