Everyones-Vocality/defaultconfigs/yes_steve_model-server.toml
2025-10-01 13:09:14 -05:00

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TOML

#The default model ID when a player first enters the game
DefaultModelId = "steve"
#The default model texture when a player first enters the game
DefaultModelTexture = "default"
#Whether or not players are allowed to switch models
CanSwitchModel = true
#Models that are not displayed on the client model selection screen
#Example: ["default", "misc_3_default_boy", "misc_1_alex", "misc_2_steve", "wine_fox_1_taisho_maid", "wine_fox_7_jk"]
ClientNotDisplayModels = []
[server_scheduler]
#Concurrent level for processing models. Value 0 means AUTO.
#Range: 0 ~ 15
ThreadCount = 0
#Bandwidth limitation during distributing models to players.(In Mbps)
#Range: 1 ~ 999
BandwidthLimit = 5
#Timeout for players to respond to synchronization. Value not greater than 10 means AUTO.(In seconds)
#Range: 0 ~ 120
PlayerSyncTimeout = 0