128 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
| 
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| [general]
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| 	#true if wolves, cats, parrots, foxes, axolotls, etc can be set to wander, sit or follow
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| 	trinary_command_system = true
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| 	#true if axolotls are fully tameable (axolotl must be tamed with tropical fish)
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| 	tameable_axolotls = true
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| 	#true if horses, donkeys, llamas, etc can be given enchants, beds, etc
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| 	tameable_horse = true
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| 	#true if foxes are fully tameable (fox must be tamed via breeding)
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| 	tameable_fox = true
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| 	#true if rabbits are fully tameable (rabbit must be tamed with carrots)
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| 	tameable_rabbit = true
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| 	#true if frogs are fully tameable (rabbit must be tamed with spider eyes)
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| 	tameable_frog = true
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| 	#true if attacks do not register on pets from their owners and go through them to attack a mob behind them
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| 	swing_through_pets = true
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| 	#true if apples can turn into rotten apples if they despawn
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| 	rotten_apple = true
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| 	#true if mobs can respawn in pet beds the next morning after they die
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| 	pet_bed_respawns = true
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| 	#true if collar tag functionality are enabled. If this is disabled, there is no way to enchant mobs!
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| 	collar_tags = true
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| 	#true if rabbits scare ravagers like they used to do
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| 	rabbits_scare_ravagers = true
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| 	#true if animal tamer villagers are enabled. Their work station is a pet bed
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| 	animal_tamer_villager = true
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| 	#the spawn weight of the pet store in villages, set to 0 to disable it entirely
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| 	#Range: 0 ~ 1000
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| 	petstore_village_weight = 17
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| 
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| [loot]
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| 	#true if pet curse enchantments should only appear in loot, and not the enchanting table.
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| 	pet_curse_enchantments_loot_only = true
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| 	#percent chance of woodland mansion loot table containing sinister carrot:
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| 	#Range: 0.0 ~ 1.0
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| 	sinister_carrot_loot_chance = 0.3
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| 	#percent chance of burried treasure loot table containing Bubbling book:
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| 	#Range: 0.0 ~ 1.0
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| 	bubbling_loot_chance = 0.65
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| 	#percent chance of woodland mansion loot table containing Vampire book:
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| 	#Range: 0.0 ~ 1.0
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| 	vampirism_loot_chance = 0.22
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| 	#percent chance of end city loot table containing Void Cloud book:
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| 	#Range: 0.0 ~ 1.0
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| 	void_cloud_loot_chance = 0.19
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| 	#percent chance of mineshaft loot table containing Ore Scenting book:
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| 	#Range: 0.0 ~ 1.0
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| 	ore_scenting_loot_chance = 0.15
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| 	#percent chance of ancient city loot table containing Muffled book:
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| 	#Range: 0.0 ~ 1.0
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| 	muffled_loot_chance = 0.19
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| 	#percent chance of nether fortress loot table containing Blazing Protection book:
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| 	#Range: 0.0 ~ 1.0
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| 	blazing_protection_loot_chance = 0.2
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| 
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| [enchantments]
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| 	#true if health boost enchant is enabled, false if disabled
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| 	health_boost_enabled = true
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| 	#true if fireproof enchant is enabled, false if disabled
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| 	fireproof_enabled = true
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| 	#true if immunity frame enchant is enabled, false if disabled
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| 	immunity_frame_enabled = true
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| 	#true if deflection enchant is enabled, false if disabled
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| 	deflection_enabled = true
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| 	#true if poison resistance enchant is enabled, false if disabled
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| 	poison_resistance_enabled = true
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| 	#true if chain lightning enchant is enabled, false if disabled
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| 	chain_lightning_enabled = true
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| 	#true if speedster enchant is enabled, false if disabled
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| 	speedster_enabled = true
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| 	#true if frost fang enchant is enabled, false if disabled
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| 	frost_fang_enabled = true
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| 	#true if magnetic enchant is enabled, false if disabled
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| 	magnetic_enabled = true
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| 	#true if linked inventory enchant is enabled, false if disabled
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| 	linked_inventory_enabled = true
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| 	#true if total recall enchant is enabled, false if disabled
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| 	total_recall_enabled = true
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| 	#true if health siphon enchant is enabled, false if disabled
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| 	health_siphon_enabled = true
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| 	#true if bubbling enchant is enabled, false if disabled
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| 	bubbling_enabled = true
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| 	#true if herding enchant is enabled, false if disabled
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| 	herding_enabled = true
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| 	#true if amphibious enchant is enabled, false if disabled
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| 	amphibious_enabled = true
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| 	#true if vampire enchant is enabled, false if disabled
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| 	vampire_enabled = true
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| 	#true if void cloud enchant is enabled, false if disabled
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| 	void_cloud_enabled = true
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| 	#true if charisma enchant is enabled, false if disabled
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| 	charisma_enabled = true
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| 	#true if shadow hands enchant is enabled, false if disabled
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| 	shadow_hands_enabled = true
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| 	#true if disc jockey enchant is enabled, false if disabled
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| 	disc_jockey_enabled = true
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| 	#true if defusal enchant is enabled, false if disabled
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| 	defusal_enabled = true
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| 	#true if warping bite enchant is enabled, false if disabled
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| 	warping_bite_enabled = true
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| 	#true if ore scenting enchant is enabled, false if disabled
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| 	ore_scenting_enabled = true
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| 	#true if gluttonous enchant is enabled, false if disabled
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| 	gluttonous_enabled = true
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| 	#true if psychic wall enchant is enabled, false if disabled
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| 	psychic_wall_enabled = true
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| 	#true if intimidation enchant is enabled, false if disabled
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| 	intimidation_enabled = true
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| 	#true if tethered teleport enchant is enabled, false if disabled
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| 	tethered_teleport_enabled = true
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| 	#true if muffled enchant is enabled, false if disabled
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| 	muffled_enabled = true
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| 	#true if blazing protection enchant is enabled, false if disabled
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| 	blazing_protection_enabled = true
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| 	#true if healing aura enchant is enabled, false if disabled
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| 	healing_aura_enabled = true
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| 	#true if rejuvenation enchant is enabled, false if disabled
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| 	rejuvenation_enabled = true
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| 	#true if undead curse enchant is enabled, false if disabled
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| 	undead_curse_enabled = true
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| 	#true if infamy curse enchant is enabled, false if disabled
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| 	infamy_curse_enabled = true
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| 	#true if blight curse enchant is enabled, false if disabled
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| 	blight_curse_enabled = true
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| 	#true if immaturity curse enchant is enabled, false if disabled
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| 	immaturity_curse_enabled = true
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| 
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