27 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
| 
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| [milestones]
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| 	#Number of hearts you start out with.
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| 	#Range: 0 ~ 1000
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| 	baseHearts = 10
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| 	#Number of hearts you gain for reaching a new milestone.
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| 	#Range: 0 ~ 1000
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| 	heartsPerMilestone = 1
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| 	#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
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| 	milestones = [20, 40, 60, 80, 100, 120, 140, 160, 180, 200, 230, 260, 290, 320, 350, 380, 410, 440, 470, 500]
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| 
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| [filtering]
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| 	#Foods in this list won't affect the player's health nor show up in the food book.
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| 	blacklist = []
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| 	#When this list contains anything, the blacklist is ignored and instead only foods from here count.
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| 	whitelist = []
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| 	#The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
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| 	#Range: 0 ~ 1000
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| 	minimumFoodValue = 1
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| 
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| [miscellaneous]
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| 	#Whether or not to reset the food list on death, effectively losing all bonus hearts.
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| 	resetOnDeath = false
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| 	#If true, eating foods outside of survival mode (e.g. creative/adventure) is not tracked and thus does not contribute towards progression.
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| 	limitProgressionToSurvival = false
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| 
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