180 lines
7.8 KiB
TOML
180 lines
7.8 KiB
TOML
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#General settings
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[General]
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#Mobs that are exempt from AI modifications [default: [minecraft:iron_golem]
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AI_Blacklist = ["minecraft:iron_golem"]
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#Prevents players skipping the night through sleep [default: false]
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allowSleep = false
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#Awareness Radius [default: 64]
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#Range: > 0
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awarenessRadius = 64
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#The interval in which 'hard' days will occur where mob spawning is increased and lighting is ignored (0 = off, default = 8/full moon) [default: 8]
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#Range: > 0
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hardcoreDayCycle = 8
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#Maximum number of attackers per target [default: 16]
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#Range: 0 ~ 128
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pathingCap = 16
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#Temporary invulnerability in ticks when respawning and teleporting [default: 200]
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#Range: > 0
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resistanceCooldown = 200
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#Xray Distance [default: 64]
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#Range: > 0
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xrayDistance = 64
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#Attack settings
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[Attack]
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#Allows mobs to attack villagers as they would players [default: true]
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attackPets = false
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#Everyone one and everything is a target [default: false]
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attackEverything = false
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#Mobs are passive until provoked [default: false]
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neutralMobs = false
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#Mobs will strafe more than normal and avoid imminent explosions [default: true]
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attackEvasion = true
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#Animals will fight back if provoked [default: true]
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animalsAttack = false
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#Advanced settings
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[Advanced]
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#List of mobs that can dig through blocks [default: [minecraft:zombie]
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diggerMobs = []
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#List of blocks that digger mobs are forbidden from digging (Format: 'minecraft:wool' prefix with # if mentioning a block tag)
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diggingBlacklist = []
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#The item given to a digger 5% of the time [default: minecraft:iron_pickaxe]
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diggerItem = "minecraft:iron_pickaxe"
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#Is the digging blacklist inverted? [default: false]
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diggingBlacklistInverted = false
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#Digging mobs require the proper tools to dig [default: true]
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diggingRequiresTools = true
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#How common demolition variants are [default: 0.1]
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#Range: 0.0 ~ 1.0
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demolitionChance = 0.0
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#List of mobs that can drop live TNT [default: [minecraft:zombie]
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demolitionMobs = []
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#List of mobs that can pillar up and build stairs [default: [minecraft:zombie]
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buildingMobs = []
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#If mobs should be allowed to grief blocks [default: false]
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griefing = false
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#List of mobs that aren't allowed to grief
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griefingBlacklist = []
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#If mobs should be allowed to grief all light emitting blocks [default: true]
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griefLightSources = false
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#What blocks will be targeted for destruction when idle (Format: 'minecraft:wool' prefix with # if mentioning a block tag)
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griefableBlocks = ["minecraft:chest", "minecraft:furnace", "minecraft:crafting_table", "#minecraft:fence_gates", "minecraft:melon_block", "minecraft:pumpkin", "#forge:glass", "#forge:glass_panes", "#forge:stained_glass", "#forge:stained_glass_panes", "#minecraft:crops", "minecraft:brewing_stand", "minecraft:enchanting_table", "minecraft:cake", "minecraft:ladder", "#minecraft:wooden_doors", "minecraft:farmland", "minecraft:bookshelf", "#minecraft:saplings", "#minecraft:beds", "#minecraft:fences", "#minecraft:planks"]
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#List of blocks that mobs can pillar with [default: [minecraft:cobblestone]
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pillarBlocks = ["minecraft:cobblestone"]
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#If mobs should be allowed to jump/leap at their target [default: false]
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jumping = true
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#The height the mobs reach when jumping [default: 0.4]
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#Range: 0.01 ~ 8.0
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jumpHeight = 0.4
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#List of mobs that can jump/leap at their target [default: [minecraft:zombie]
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jumpingMobs = ["minecraft:zombie"]
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#If mobs should be allowed to target blocks for the mobs to actively target [default: true]
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blockTargeting = false
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#If the block targeting should be as important as targeting entities (When enabled the goal gets added to the targetSelector instead of the goalSelector) [default: true]
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targetBlocksImportance = false
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#List of mobs that can actively target blocks [default: [minecraft:zombie]
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targetingMobs = ["minecraft:zombie"]
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#What blocks will be targeted for removal when idle (Format: 'minecraft:wool' prefix with # if mentioning a block tag)
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blockTargets = ["#minecraft:candles"]
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#Other settings
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[Other]
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#The factor by which mob health and damage multipliers will be increased when bosses are killed [default: 0.1]
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#Range: 0.0 ~ 1.7976931348623157E308
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bossKillModifier = 0.0
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#The upper limit of the Boss Kill Modifier [default: 3.0]
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#Range: 0.0 ~ 1.7976931348623157E308
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bossModifierCap = 1.0
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#Debug mob targeting by printing the targeting out [default: false]
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debugTargets = false
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#List of custom potion types witches can throw (id:duration:lvl) [default: [minecraft:harming:1:0, minecraft:slowness:200:0, minecraft:blindness:200:0, minecraft:poison:200:0, minecraft:weakness:200:1, minecraft:mining_fatigue:200:2] ]
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witchPotions = ["minecraft:harming:1:0", "minecraft:slowness:200:0", "minecraft:blindness:200:0", "minecraft:poison:200:0", "minecraft:weakness:200:1", "minecraft:mining_fatigue:200:2"]
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#Allows Enderman to teleport the player instead of themselves [default: true]
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enderPlayerTeleport = true
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#The chance a Spider will web its target to the ground [default: 0.25]
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#Range: 0.0 ~ 1.0
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webbingChance = 0.25
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#Dying to zombies will turn your corpse into one of them [default: true]
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infectiousZombies = true
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#Creeper settings
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[Creepers]
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#Ignores the listing and allows any mob to have a Creeper rider [default: true]
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allCreeperJockeys = true
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#Creepers will attempt to blast through walls [default: true]
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breaching = false
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#AND HIS NAME IS... [default: 0.01]
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#Range: 0.0 ~ 1.0
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cenaChance = 0.01
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#The chance a Creeper will spawn riding another mob [default: 0.1]
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#Range: 0.0 ~ 1.0
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creeperJockeyChance = 0.1
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#A list of mobs which can become Creeper Jockeys
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creeperJockeyMobs = []
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#Creeper detonations leave behind flaming craters [default: true]
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napalm = true
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#A list of mobs which when exploded generate napalm
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napalmMobs = ["minecraft:creeper"]
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#The chance a Creeper will spawn pre-powered [default: 0.1]
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#Range: 0.0 ~ 1.0
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poweredRarity = 0.1
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#Creepers will continue approaching their target while arming [default: true]
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walkingFuse = true
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#Skeletons settings
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[Skeletons]
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#How likely Skeletons are to miss their target [default: 0]
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#Range: > 0
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arrowError = 0
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#How far away can Skeletons shoot from [default: 64]
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#Range: > 1
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fireDistance = 64
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#How far away can Skeletons shoot from [default: 64]
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#Range: 0.0 ~ 1.0
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witherSkeletonChance = 0.1
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#Effects that Skeleton arrows can have (id:duration:lvl) [default: [minecraft:slowness:60:0]
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arrowTips = ["minecraft:slowness:60:0"]
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#Attribute settings
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[Attributes]
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#Health modifier [default: 1.0]
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#Range: 0.0 ~ 1.7976931348623157E308
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healthModifier = 1.0
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#Damage modifier [default: 1.0]
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#Range: 0.0 ~ 1.7976931348623157E308
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damageModifier = 1.0
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#Speed modifier [default: 1.0]
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#Range: 0.0 ~ 1.7976931348623157E308
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speedModifier = 1.0
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#Knockback modifier [default: 1.0]
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#Range: 0.0 ~ 1.7976931348623157E308
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knockbackModifier = 1.0
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#Boss Health modifier [default: false]
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bossHealthModifier = false
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#Boss Damage modifier [default: false]
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bossDamageModifier = false
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#Boss Speed modifier [default: false]
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bossSpeedModifier = false
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#Boss Knockback modifier [default: false]
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bossKnockbackModifier = false
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#Game Stages support
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[GameStages]
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#The stage required until mobs can dig through blocks [empty = disabled]
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diggerStage = ""
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#The stage required until mobs can drop live TNT [empty = disabled]
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demolitionStage = ""
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#The stage required until mobs can pillar up and build stairs [empty = disabled]
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buildingStage = ""
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#The stage required until mobs can grief blocks [empty = disabled]
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griefingStage = ""
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#The stage required until creeper jockeys can spawn [empty = disabled]
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creeperJockeyStage = ""
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#The stage required until mobs can jump at their target [empty = disabled]
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jumpingStage = ""
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#The stage required until mobs can actively target blocks [empty = disabled]
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blockTargetingStage = ""
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