Everyones-Vocality/defaultconfigs/champions-server.toml
2025-10-14 20:01:03 -05:00

184 lines
6.1 KiB
TOML

[loot]
#Set to true to allow fake players to generate champion loot
fakeLoot = false
#Set the source of champion mob drops
#Allowed Values: CONFIG, LOOT_TABLE, CONFIG_AND_LOOT_TABLE
lootSource = "LOOT_TABLE"
#List of loot drops from champions if sourced from config
#Format: [tier];[modid:name];[amount];[enchant(true/false)];[weight]
lootDrops = []
#Set to true to scale amount of loot drops from champions to tier if sourced from config
lootScaling = false
[growth]
#The percent increase in health multiplied by the growth factor
#Range: 0.0 ~ 1.7976931348623157E308
healthGrowth = 0.35
#The healthGrowth operation. Effect how health growth calculate (More info you can find here: https://minecraft.fandom.com/wiki/Attribute#Modifiers)
#Allowed Values: ADDITION, MULTIPLY_BASE, MULTIPLY_TOTAL
maxHealthModifierOperation = "MULTIPLY_TOTAL"
#The percent increase in attack damage multiplied by the growth factor
#Range: 0.0 ~ 1.7976931348623157E308
attackGrowth = 0.5
#The attackGrowth operation. Effect how attack growth calculate
#Allowed Values: ADDITION, MULTIPLY_BASE, MULTIPLY_TOTAL
attackModifierOperation = "MULTIPLY_TOTAL"
#The increase in armor multiplied by the growth factor
#Range: 0.0 ~ 30.0
armorGrowth = 2.0
#The armorGrowth operation. Effect how armor growth calculate
#Allowed Values: ADDITION, MULTIPLY_BASE, MULTIPLY_TOTAL
armorModifierOperation = "ADDITION"
#The increase in armor toughness multiplied by the growth factor
#Range: 0.0 ~ 30.0
toughnessGrowth = 1.0
#The toughnessGrowth operation. Effect how toughness growth calculate
#Allowed Values: ADDITION, MULTIPLY_BASE, MULTIPLY_TOTAL
armorToughnessModifierOperation = "ADDITION"
#The increase in knockback resistance multiplied by the growth factor
#Range: 0.0 ~ 1.0
knockbackResistanceGrowth = 0.05
#The knockbackResistanceGrowth operation. Effect how knockbackResistance growth calculate
#Allowed Values: ADDITION, MULTIPLY_BASE, MULTIPLY_TOTAL
knockbackResistanceModifierOperation = "ADDITION"
#The increase in experience multiplied by the growth factor
#Range: > 0
experienceGrowth = 1
#The increase in explosive range multiplied by the growth factor
#Range: 0 ~ 100
explosionGrowth = 2
[affixes]
#Set the maximum distance that mobs can use their targeted abilities from, 0 to disable
#Range: 0.0 ~ 100.0
affixTargetRange = 0.0
[affixes.adaptable]
#The increase in damage reduction for each consecutive attack of the same damage type
#Range: 0.0 ~ 1.0
adaptableDamageReductionIncrement = 0.15
#The maximum damage reduction
#Range: 0.0 ~ 1.0
adaptableMaxDamageReduction = 0.9
[affixes.arctic]
#How often the champion will shoot projectiles (in seconds)
#Range: 1 ~ 100
arcticAttackInterval = 1
[affixes.dampened]
#The amount of damage reduction to apply to indirect attacks
#Range: 0.0 ~ 1.0
dampenedDamageReduction = 0.8
[affixes.desecrating]
#How long (in seconds) between cloud placements
#Range: > 1
desecratingCloudInterval = 5
#How long (in seconds) it takes for the effect cloud to activate after being placed
#Range: > 0
desecratingCloudActivationTime = 1
#The radius of the cloud effect
#Range: 1.0 ~ 1.7976931348623157E308
desecratingCloudRadius = 1.0
#The duration (in seconds) of the cloud effect
#Range: > 1
desecratingCloudDuration = 2
[affixes.enkindling]
#How often the champion will shoot projectiles (in seconds)
#Range: 1 ~ 100
enkindlingAttackInterval = 1
[affixes.hasty]
#The base movement speed bonus
#Range: 0.0 ~ 1.7976931348623157E308
hastyMovementBonus = 0.25
[affixes.infested]
#The amount of parasites to spawn per interval
#Range: 1 ~ 100
infestedAmount = 2
#The time (in seconds) between parasite spawns
#Range: 1 ~ 100
infestedInterval = 3
#The amount of parasites to infest per health point of the champion
#Range: 0.0 ~ 1.7976931348623157E308
infestedPerHealth = 0.5
#The total amount of parasites a champion can house at once
#Range: > 1
infestedTotal = 20
#The mob to use as a parasite for infestation
infestedParasite = "minecraft:silverfish"
#The mob to use as a parasite for infestation of ender mob
infestedEnderParasite = "minecraft:endermite"
[affixes.paralyzing]
#The percent chance that an attack will paralyze targets
#Range: 0.0 ~ 1.0
paralyzingChance = 0.2
[affixes.knocking]
#The multiplier to apply to the knockback strength
#Range: 0.0 ~ 1.7976931348623157E308
knockingMultiplier = 5.0
[affixes.lively]
#The amount of health per second regeneration
#Range: 0.0 ~ 1.7976931348623157E308
livelyHealAmount = 1.0
#Multiplier to health regeneration when not aggressive
#Range: 1.0 ~ 1.7976931348623157E308
livelyPassiveMultiplier = 5.0
#Set cooldown (in seconds) for regeneration after getting attacked
#Range: > 1
livelyCooldown = 3
[affixes.molten]
#Set to true to have Molten champions not be damaged by water
moltenWaterResistance = false
[affixes.plagued]
#The effect that will be spread
#Format:[effect];[power];[duration(secs)]
plaguedEffect = "minecraft:poison;15;1"
#The range of the plagued effect
#Range: 1 ~ 100
plaguedRange = 5
[affixes.reflective]
#The minimum percent of damage to reflect back
#Range: 0.0 ~ 1.0
reflectiveMinPercent = 0.1
#The maximum percent of damage to reflect back
#Range: 0.0 ~ 1.0
reflectiveMaxPercent = 0.35
#The maximum amount of damage to reflect back
#Range: > 0
reflectiveMax = 100
#Set to true to enable deadly reflected strikes
reflectiveLethal = true
[affixes.magnetic]
#Strength of the magnetic pulling effect
#Range: 0.0 ~ 100.0
magneticStrength = 0.05
[affixes.wounding]
#The percent chance that an attack will wound targets
#Range: 0.0 ~ 1.0
woundingChance = 0.4
[affixes.shielding]
#The percent chance that an attack will shielded
#Range: 0.0 ~ 1.0
shieldingChance = 0.5
[integrations]
#Scaling Health
#List of tiers with numbers to multiply spawn rates by difficulty
#Format: [tier];[percent increase]
scalingHealthSpawnModifiers = []