carrot scaling

This commit is contained in:
Hexugory 2025-09-28 18:18:52 -05:00
parent 0cb464d0f9
commit f459cc898b
3 changed files with 31 additions and 1 deletions

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@ -0,0 +1,26 @@
[milestones]
#Number of hearts you start out with.
#Range: 0 ~ 1000
baseHearts = 10
#Number of hearts you gain for reaching a new milestone.
#Range: 0 ~ 1000
heartsPerMilestone = 1
#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
milestones = [20, 40, 60, 80, 100, 120, 140, 160, 180, 200]
[filtering]
#Foods in this list won't affect the player's health nor show up in the food book.
blacklist = []
#When this list contains anything, the blacklist is ignored and instead only foods from here count.
whitelist = []
#The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
#Range: 0 ~ 1000
minimumFoodValue = 1
[miscellaneous]
#Whether or not to reset the food list on death, effectively losing all bonus hearts.
resetOnDeath = false
#If true, eating foods outside of survival mode (e.g. creative/adventure) is not tracked and thus does not contribute towards progression.
limitProgressionToSurvival = false

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@ -68,6 +68,10 @@ hash = "49079e6264ca7a44880a2d372522877b3888a80d8fe83208ea38880fca494285"
file = "config/sedparties/active-preset.json"
hash = "e11d480369c538ce983a60c6bd5333448b941b801eee281cc0fd6ca05ba6ff22"
[[files]]
file = "defaultconfigs/solcarrot-server.toml"
hash = "a66abf525c18cdfdbf89d915f7ff0c50d93038111a01cea2020a2f164c01eea9"
[[files]]
file = "mods/abnormals-delight.pw.toml"
hash = "26ebcc24106ded2bec288547aba566a6ca92fd685c23d1a6221765f6f3f3e5c9"

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@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "b130fa508fe7586b875da643e06d3a8f2725119bf993cd9cde3c50c2cc659a8b"
hash = "9e90b86487c8866bc45f9b2ff6d04f7faf5b042e9f598dd2f59b5c41152b424a"
[versions]
forge = "47.4.9"