From e9504808f94176df01c27e8a51fecba49820ed00 Mon Sep 17 00:00:00 2001 From: Hexugory Date: Thu, 2 Oct 2025 18:11:00 -0500 Subject: [PATCH] nightmare stalker nerf --- config/borninconfiguration-general.toml | 1426 +++++++++++++++++++++++ index.toml | 9 + mods/born-in-configuration.pw.toml | 13 + pack.toml | 2 +- 4 files changed, 1449 insertions(+), 1 deletion(-) create mode 100644 config/borninconfiguration-general.toml create mode 100644 mods/born-in-configuration.pw.toml diff --git a/config/borninconfiguration-general.toml b/config/borninconfiguration-general.toml new file mode 100644 index 0000000..ab1bbad --- /dev/null +++ b/config/borninconfiguration-general.toml @@ -0,0 +1,1426 @@ + +[General] + #Whether Rotten Flesh afflicts you with Rotten Stink + ROTTEN_CONSUMPTION_ENABLED = true + #Whether soul stratisfaction is enabled + SOUL_STRATIFICATION_EFFECT_ENABLED = true + #Whether spirits disappear in the sun is enabled + SPIRIT_DISSAPPEAR_IN_SUN_ENABLED = true + #Whether mobs retalliate to other mobs attacking them + RETALLIATION_ENABLED = true + #Whether infested diamonds generate + INFESTED_DIAMONDS_ENABLED = true + #Whether you get the warning effect that you get for Missioners and Nightmare Stalkers + WARNING_SPAWN_ENABLED = true + +[Weapons] + #Amount of phantom bombs that gets spawned when thrown + #Range: > 1 + PHANTOM_BOMB_COUNT = 2 + #Amount of seconds for the cooldown of pumpkin pistol with the hat on + #Range: > 0 + UPGRADED_PUMPKIN_PISTOL_COOLDOWN = 1 + #Amount of seconds for the cooldown of pumpkin pistol + #Range: > 0 + PUMPKIN_PISTOL_COOLDOWN = 2 + #Chance to proc head effect with nutcracker + #Range: 0.0 ~ 1.0 + NUTBREAKER_HEAD_CHANCE = 0.3499999940395355 + #Amount of Mr.Pumpkins spawned + #Range: > 1 + PUMPKIN_STAFF_SUMMON_AMOUNT = 1 + + [Weapons.Mobs] + + [Weapons.Mobs."Baby Skeleton"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SKELETON_ARMOR = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SKELETON_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SKELETON_HEALTH = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SKELETON_KNOCKBACK = 0.1 + #. + BABY_SKELETON_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SKELETON_SPEED = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SKELETON_KNOCKBACK_RESISTANCE = 0.0 + + [Weapons.Mobs."Baby Spider"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SPIDER_ARMOR = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SPIDER_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SPIDER_HEALTH = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SPIDER_KNOCKBACK = 0.1 + #. + BABY_SPIDER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SPIDER_SPEED = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BABY_SPIDER_KNOCKBACK_RESISTANCE = 0.2 + + [Weapons.Mobs."Barrel Zombie"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BARREL_ARMOR = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BARREL_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BARREL_HEALTH = 30.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BARREL_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BARREL_KNOCKBACK_RESISTANCE = 0.1 + #. + ZOMBIE_BARREL_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BARREL_SPEED = 0.2 + + [Weapons.Mobs."Bloody Gadfly"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BLOODY_GADFLY_ARMOR = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BLOODY_GADFLY_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BLOODY_GADFLY_HEALTH = 20.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BLOODY_GADFLY_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BLOODY_GADFLY_KNOCKBACK_RESISTANCE = 0.4 + #. + BLOODY_GADFLY_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BLOODY_GADFLY_SPEED = 0.28 + + [Weapons.Mobs."Bones Caller"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONES_CALLER_ARMOR = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONES_CALLER_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONES_CALLER_HEALTH = 25.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONES_CALLER_KNOCKBACK = 0.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONES_CALLER_KNOCKBACK_RESISTANCE = 0.2 + #. + BONES_CALLER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONES_CALLER_SPEED = 0.2 + + [Weapons.Mobs."Bone Imp"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONE_IMP_ARMOR = 3.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONE_IMP_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONE_IMP_HEALTH = 20.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONE_IMP_KNOCKBACK = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONE_IMP_KNOCKBACK_RESISTANCE = 0.1 + #. + BONE_IMP_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + BONE_IMP_SPEED = 0.3 + + [Weapons.Mobs."Controlled Baby Skeleton"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_BABY_SKELETON_ARMOR = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_BABY_SKELETON_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_BABY_SKELETON_HEALTH = 20.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_BABY_SKELETON_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_BABY_SKELETON_KNOCKBACK_RESISTANCE = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_BABY_SKELETON_SPEED = 0.3 + + [Weapons.Mobs."Controlled Spiritual Assistant"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_SPIRITUAL_ASSISTANT_ARMOR = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_SPIRITUAL_ASSISTANT_DAMAGE = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_SPIRITUAL_ASSISTANT_HEALTH = 30.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_SPIRITUAL_ASSISTANT_KNOCKBACK = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_SPIRITUAL_ASSISTANT_KNOCKBACK_RESISTANCE = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CONTROLLED_SPIRITUAL_ASSISTANT_SPEED = 0.3 + + [Weapons.Mobs."Corpse Fish"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_HEALTH = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_KNOCKBACK_RESISTANCE = 0.4 + #. + CORPSE_FISH_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_SPEED = 0.7 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FISH_SWIM_SPEED = 0.7 + + [Weapons.Mobs."Corpse Fly"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FLY_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FLY_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FLY_HEALTH = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FLY_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FLY_KNOCKBACK_RESISTANCE = 0.3 + #. + CORPSE_FLY_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + CORPSE_FLY_SPEED = 0.29 + + [Weapons.Mobs."Dark Vortex"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DARK_VORTEX_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DARK_VORTEX_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DARK_VORTEX_HEALTH = 35.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DARK_VORTEX_KNOCKBACK = 0.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DARK_VORTEX_KNOCKBACK_RESISTANCE = 0.7 + #. + DARK_VORTEX_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DARK_VORTEX_SPEED = 0.3 + + [Weapons.Mobs."Decaying Zombie"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECAYING_ZOMBIE_ARMOR = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECAYING_ZOMBIE_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECAYING_ZOMBIE_HEALTH = 30.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECAYING_ZOMBIE_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECAYING_ZOMBIE_KNOCKBACK_RESISTANCE = 0.0 + #. + DECAYING_ZOMBIE_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECAYING_ZOMBIE_SPEED = 0.2 + + [Weapons.Mobs."Decrepit Skeleton"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECREPIT_SKELETON_ARMOR = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECREPIT_SKELETON_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECREPIT_SKELETON_HEALTH = 15.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECREPIT_SKELETON_KNOCKBACK = 0.1 + #. + DECREPIT_SKELETON_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECREPIT_SKELETON_KNOCKBACK_RESISTANCE = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DECREPIT_SKELETON_SPEED = 0.23 + + [Weapons.Mobs."Diamond Thermite"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIAMOND_TERMITE_ARMOR = 7.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIAMOND_TERMITE_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIAMOND_TERMITE_HEALTH = 14.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIAMOND_TERMITE_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIAMOND_TERMITE_KNOCKBACK_RESISTANCE = 0.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIAMOND_TERMITE_SPEED = 0.3 + + [Weapons.Mobs."Dire Hound Leader"] + #. + DIRE_HOUND_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIRE_HOUND_LEADER_ARMOR = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIRE_HOUND_LEADER_DAMAGE = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIRE_HOUND_LEADER_HEALTH = 100.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIRE_HOUND_LEADER_KNOCKBACK = 1.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIRE_HOUND_LEADER_KNOCKBACK_RESISTANCE = 0.7 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DIRE_HOUND_LEADER_SPEED = 0.34 + + [Weapons.Mobs."Door Knight"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DOOR_KNIGHT_ARMOR = 7.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DOOR_KNIGHT_DAMAGE = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DOOR_KNIGHT_HEALTH = 30.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DOOR_KNIGHT_KNOCKBACK = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DOOR_KNIGHT_KNOCKBACK_RESISTANCE = 0.3 + #. + DOOR_KNIGHT_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DOOR_KNIGHT_SPEED = 0.21 + + [Weapons.Mobs."Dread Hound"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DREAD_HOUND_ARMOR = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DREAD_HOUND_DAMAGE = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DREAD_HOUND_HEALTH = 17.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DREAD_HOUND_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DREAD_HOUND_KNOCKBACK_RESISTANCE = 0.1 + #. + DREAD_HOUND_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + DREAD_HOUND_SPEED = 0.34 + + [Weapons.Mobs."Fallen Chaos Knight"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FALLEN_KNIGHT_ARMOR = 20.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FALLEN_KNIGHT_DAMAGE = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FALLEN_KNIGHT_HEALTH = 40.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FALLEN_KNIGHT_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FALLEN_KNIGHT_KNOCKBACK_RESISTANCE = 0.7 + #. + FALLEN_KNIGHT_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FALLEN_KNIGHT_SPEED = 0.32 + #Whether Fallen Knights inflict cursed marks + FALLEN_KNIGHT_CURSE_ENABLED = true + + [Weapons.Mobs.Felsteed] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FELSTEED_ARMOR = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FELSTEED_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FELSTEED_HEALTH = 60.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FELSTEED_KNOCKBACK = 2.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FELSTEED_KNOCKBACK_RESISTANCE = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FELSTEED_SPEED = 0.36 + + [Weapons.Mobs.Firelight] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FIRELIGHT_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FIRELIGHT_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FIRELIGHT_HEALTH = 15.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FIRELIGHT_KNOCKBACK = 0.1 + #. + FIRELIGHT_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FIRELIGHT_SPEED = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + FIRELIGHT_KNOCKBACK_RESISTANCE = 0.1 + + [Weapons.Mobs."Glutton Fish"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_ARMOR = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_DAMAGE = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_HEALTH = 90.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_KNOCKBACK = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_KNOCKBACK_RESISTANCE = 0.5 + #. + GLUTTON_FISH_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_SPEED = 0.7 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + GLUTTON_FISH_SWIM_SPEED = 0.7 + + [Weapons.Mobs."Infernal Spirit"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + INFERNAL_SPIRIT_ARMOR = 0.22 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + INFERNAL_SPIRIT_DAMAGE = 16.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + INFERNAL_SPIRIT_HEALTH = 90.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + INFERNAL_SPIRIT_KNOCKBACK = 2.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + INFERNAL_SPIRIT_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + INFERNAL_SPIRIT_SPEED = 0.22 + + [Weapons.Mobs."Krampus Henchman"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HENCHMAN_ARMOR = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HENCHMAN_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HENCHMAN_HEALTH = 30.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HENCHMAN_KNOCKBACK = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HENCHMAN_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HENCHMAN_SPEED = 0.29 + #. + KRAMPUS_HENCHMAN_SPAWNING_ENABLED = true + + [Weapons.Mobs.Krampus] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_ARMOR = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_DAMAGE = 14.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_HEALTH = 250.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_KNOCKBACK = 2.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + KRAMPUS_SPEED = 0.26 + #. + KRAMPUS_SPAWNING_ENABLED = true + + [Weapons.Mobs.Lifestealer] + #Days till Lifestealer spawns + #Range: 1 ~ 999999 + DAYS_TILL_LIFESTEALER = 10 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LIFESTEALER_ARMOR = 16.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LIFESTEALER_DAMAGE = 7.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LIFESTEALER_HEALTH = 100.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LIFESTEALER_KNOCKBACK = 1.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LIFESTEALER_KNOCKBACK_RESISTANCE = 0.9 + #. + LIFESTEALER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LIFESTEALER_SPEED = 0.26 + + [Weapons.Mobs."Lord Pumpkin Head"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_ARMOR = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_DAMAGE = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEALTH = 600.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_KNOCKBACK = 1.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_SPEED = 0.36 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEAD_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEAD_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEAD_HEALTH = 160.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEAD_KNOCKBACK = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEAD_KNOCKBACK_RESISTANCE = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HEAD_SPEED = 0.33 + + [Weapons.Mobs."Lord Pumpkin Head Horseless"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HORSELESS_ARMOR = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HORSELESS_DAMAGE = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HORSELESS_HEALTH = 200.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HORSELESS_KNOCKBACK = 2.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HORSELESS_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_PUMPKIN_HEAD_HORSELESS_SPEED = 0.3 + + [Weapons.Mobs."Lord Pumpkin Head Headless"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_HEADLESS_ARMOR = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_HEADLESS_DAMAGE = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_HEADLESS_HEALTH = 300.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_HEADLESS_KNOCKBACK = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_HEADLESS_KNOCKBACK_RESISTANCE = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_HEADLESS_SPEED = 0.27 + + [Weapons.Mobs."Lord Felsteed"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_FELSTEED_ARMOR = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_FELSTEED_DAMAGE = 9.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_FELSTEED_HEALTH = 200.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_FELSTEED_KNOCKBACK = 3.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_FELSTEED_KNOCKBACK_RESISTANCE = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + LORD_FELSTEED_SPEED = 0.36 + + [Weapons.Mobs.Maggots] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MAGGOT_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MAGGOT_DAMAGE = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MAGGOT_HEALTH = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MAGGOT_KNOCKBACK = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MAGGOT_KNOCKBACK_RESISTANCE = 0.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MAGGOT_SPEED = 0.2 + #. + MAGGOT_SPAWNING_ENABLED = true + + [Weapons.Mobs.Missioner] + #Days till The Missioner spawns + #Range: 1 ~ 999999 + DAYS_TILL_MISSIONER = 10 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MISSIONER_ARMOR = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MISSIONER_DAMAGE = 9.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MISSIONER_HEALTH = 150.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MISSIONER_KNOCKBACK = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MISSIONER_KNOCKBACK_RESISTANCE = 1.0 + #. + MISSIONER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MISSIONER_SPEED = 0.24 + #Missioner can switch weather to rain + MISSIONER_RAIN_ENABLED = true + #Missioner can spawn in raids + MISSIONER_RAID_ENABLED = true + + [Weapons.Mobs."Mother Spider"] + #. + MOTHER_SPIDER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MOTHER_SPIDER_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MOTHER_SPIDER_DAMAGE = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MOTHER_SPIDER_HEALTH = 90.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MOTHER_SPIDER_KNOCKBACK = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MOTHER_SPIDER_KNOCKBACK_RESISTANCE = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MOTHER_SPIDER_SPEED = 0.3 + + [Weapons.Mobs."Mr Pumpkin Head"] + #. + MR_PUMPKIN_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_FLYING_SPEED = 0.35 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_HEALTH = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_KNOCKBACK = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MR_PUMPKIN_SPEED = 0.35 + + [Weapons.Mobs."Ms Pumpkin Head"] + #. + MS_PUMPKIN_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_ARMOR = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_FLYING_SPEED = 0.35 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_HEALTH = 25.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_KNOCKBACK = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_KNOCKBACK_RESISTANCE = 0.8 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + MS_PUMPKIN_SPEED = 0.2 + + [Weapons.Mobs."Nightmare Stalker"] + #Whether you get effects when hit by a nightmare stalker + NIGHTMARE_EFFECTS_ENABLED = true + #Whether nightmare stalker, gets stronger the longer the world is + NIGHTMARE_STRENGTH_ENABLED = false + #Whether nightmare stalker freezes water + NIGHTMARE_FREEZE_ENABLED = true + #. + NIGHTMARE_STALKER_SPAWNING_ENABLED = true + #Days till Nightmare Stalker spawns + #Range: 1 ~ 999999 + DAYS_TILL_NIGHTMARE = 3 + #Whether Nightmare Stalker has its base immunity to certain things + STALKER_IMMUNITY_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + NIGHTMARE_STALKER_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + NIGHTMARE_STALKER_DAMAGE = 7.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + NIGHTMARE_STALKER_HEALTH = 70.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + NIGHTMARE_STALKER_KNOCKBACK = 1.7 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + NIGHTMARE_STALKER_KNOCKBACK_RESISTANCE = 0.8 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + NIGHTMARE_STALKER_SPEED = 0.28 + + [Weapons.Mobs."Phantom Creeper"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PHANTOM_CREEPER_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PHANTOM_CREEPER_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PHANTOM_CREEPER_HEALTH = 20.0 + #. + PHANTOM_CREEPER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PHANTOM_CREEPER_SPEED = 0.25 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PHANTOM_CREEPER_KNOCKBACK_RESISTANCE = 0.0 + + [Weapons.Mobs."Pumpkin Bruiser"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_BRUISER_ARMOR = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_BRUISER_DAMAGE = 8.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_BRUISER_HEALTH = 90.0 + #. + PUMPKIN_BRUISER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_BRUISER_SPEED = 0.26 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_BRUISER_KNOCKBACK = 3.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_BRUISER_KNOCKBACK_RESISTANCE = 0.6 + + [Weapons.Mobs."Pumpkin Dunce"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_DUNCE_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_DUNCE_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_DUNCE_HEALTH = 18.0 + #. + PUMPKIN_DUNCE_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_DUNCE_SPEED = 0.26 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_DUNCE_KNOCKBACK = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_DUNCE_KNOCKBACK_RESISTANCE = 0.3 + + [Weapons.Mobs."Pumpkin Head"] + #. + PUMPKIN_HEAD_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_HEAD_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_HEAD_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_HEAD_HEALTH = 65.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_HEAD_KNOCKBACK = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_HEAD_KNOCKBACK_RESISTANCE = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_HEAD_SPEED = 0.32 + + [Weapons.Mobs."Pumpkin Spirit"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_SPIRIT_ARMOR = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_SPIRIT_DAMAGE = 13.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_SPIRIT_HEALTH = 66.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_SPIRIT_KNOCKBACK = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_SPIRIT_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + PUMPKIN_SPIRIT_SPEED = 0.22 + + [Weapons.Mobs."Restless Spirit"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_FLYING_SPEED = 0.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_HEALTH = 24.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_KNOCKBACK_RESISTANCE = 1.0 + #. + RESTLESS_SPIRIT_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RESTLESS_SPIRIT_SPEED = 0.4 + + [Weapons.Mobs."Rideable Lord Felsteed"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RIDEABLE_LORD_FELSTEED_ARMOR = 12.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RIDEABLE_LORD_FELSTEED_DAMAGE = 9.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RIDEABLE_LORD_FELSTEED_HEALTH = 90.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RIDEABLE_LORD_FELSTEED_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RIDEABLE_LORD_FELSTEED_KNOCKBACK_RESISTANCE = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + RIDEABLE_LORD_FELSTEED_SPEED = 3.6 + + [Weapons.Mobs."Scarlet Prosecuter"] + #Amount of Scarlet Prosecuters (setting it to 0 will cause non to spawn) + #Range: 0 ~ 1000 + SCARLET_SPAWN_AMMOUNT = 5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_DAMAGE = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_FLYING_SPEED = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_HEALTH = 35.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_KNOCKBACK = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SCARLET_PROSECUTER_SPEED = 0.6 + + [Weapons.Mobs."Seared Spirit"] + #. + SEARED_SPIRIT_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SEARED_SPIRIT_ARMOR = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SEARED_SPIRIT_DAMAGE = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SEARED_SPIRIT_HEALTH = 50.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SEARED_SPIRIT_KNOCKBACK = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SEARED_SPIRIT_KNOCKBACK_RESISTANCE = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SEARED_SPIRIT_SPEED = 0.23 + + [Weapons.Mobs."Senor Pumpkinhead"] + #. + SEARED_SPIRIT_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_ARMOR = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_DAMAGE = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_FLYING_SPEED = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_HEALTH = 35.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_KNOCKBACK = 1.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_KNOCKBACK_RESISTANCE = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_SPEED = 0.5 + + [Weapons.Mobs."Siamese Skeletons"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIAMESE_SKELETON_ARMOR = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIAMESE_SKELETON_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIAMESE_SKELETON_HEALTH = 20.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIAMESE_SKELETON_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SENOR_PUMPKIN_KNOCKBACK_RESISTANCE = 0.0 + #. + SIAMESE_SKELETON_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIAMESE_SKELETON_SPEED = 0.3 + + [Weapons.Mobs."Sir Pumpkinhead"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_ARMOR = 9.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_DAMAGE = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEALTH = 160.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_KNOCKBACK = 1.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_KNOCKBACK_RESISTANCE = 0.9 + #. + SIR_PUMPKINHEAD_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_SPEED = 0.36 + + [Weapons.Mobs."Sir Pumpkinhead Horseless"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HORSELESS_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HORSELESS_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HORSELESS_HEALTH = 120.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HORSELESS_KNOCKBACK = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HORSELESS_KNOCKBACK_RESISTANCE = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HORSELESS_SPEED = 0.25 + + [Weapons.Mobs."Sir Pumpkinhead Headless"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEADLESS_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEADLESS_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEADLESS_HEALTH = 70.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEADLESS_KNOCKBACK = 1.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEADLESS_KNOCKBACK_RESISTANCE = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SIR_PUMPKINHEAD_HEADLESS_SPEED = 0.26 + + [Weapons.Mobs."Skeleton Demoman"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_DEMOMAN_ARMOR = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_DEMOMAN_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_DEMOMAN_HEALTH = 25.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_DEMOMAN_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_DEMOMAN_SPEED = 0.22 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_DEMOMAN_KNOCKBACK_RESISTANCE = 0.0 + #. + SKELETON_DEMOMAN_SPAWNING_ENABLED = true + + [Weapons.Mobs."Skeleton Thrasher"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_THRASHER_ARMOR = 7.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_THRASHER_DAMAGE = 8.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_THRASHER_HEALTH = 50.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_THRASHER_KNOCKBACK = 4.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_THRASHER_KNOCKBACK_RESISTANCE = 1.0 + #. + SKELETON_THRASHER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SKELETON_THRASHER_SPEED = 0.21 + + [Weapons.Mobs."Spirit Guide"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ARMOR = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_HEALTH = 32.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_KNOCKBACK = 0.9 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_KNOCKBACK_RESISTANCE = 0.2 + #. + SPIRIT_GUIDE_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_SPEED = 0.22 + + [Weapons.Mobs."Spirit Assitant"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ASSISTANT_ARMOR = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ASSISTANT_DAMAGE = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ASSISTANT_HEALTH = 15.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ASSISTANT_KNOCKBACK_RESISTANCE = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ASSISTANT_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_GUIDE_ASSISTANT_SPEED = 0.3 + + [Weapons.Mobs."Spirit Of Chaos"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_OF_CHAOS_ARMOR = 0.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_OF_CHAOS_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_OF_CHAOS_HEALTH = 15.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_OF_CHAOS_KNOCKBACK_RESISTANCE = 0.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_OF_CHAOS_SPEED = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SPIRIT_OF_CHAOS_RESISTANCE = 0.2 + #. + SPIRIT_OF_CHAOS_SPAWNING_ENABLED = true + + [Weapons.Mobs."Supreme Bonescaller"] + #. + SUPREME_BONESCALLER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_ARMOR = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_DAMAGE = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_HEALTH = 65.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_KNOCKBACK = 0.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_KNOCKBACK_RESISTANCE = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_SPEED = 0.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_PHASE_2_ARMOR = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_PHASE_2_DAMAGE = 5.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_PHASE_2_HEALTH = 60.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_PHASE_2_KNOCKBACK = 0.2 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_PHASE_2_KNOCKBACK_RESISTANCE = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SUPREME_BONESCALLER_PHASE_2_SPEED = 0.2 + + [Weapons.Mobs.Swarmer] + #. + SWARMER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SWARMER_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SWARMER_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SWARMER_HEALTH = 40.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SWARMER_KNOCKBACK = 0.1 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SWARMER_KNOCKBACK_RESISTANCE = 0.5 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + SWARMER_SPEED = 0.2 + + [Weapons.Mobs.THORNSHELL_CRAB] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + THORNSHELL_CRAB_ARMOR = 10.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + THORNSHELL_CRAB_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + THORNSHELL_CRAB_HEALTH = 25.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + THORNSHELL_CRAB_KNOCKBACK = 0.7 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + THORNSHELL_CRAB_KNOCKBACK_RESISTANCE = 0.8 + #. + THORNSHELL_CRAB_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + THORNSHELL_CRAB_SPEED = 0.25 + + [Weapons.Mobs."Zombie Bruiser"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BRUISER_ARMOR = 2.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BRUISER_DAMAGE = 6.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BRUISER_HEALTH = 60.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BRUISER_KNOCKBACK = 3.6 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BRUISER_KNOCKBACK_RESISTANCE = 0.6 + #. + ZOMBIE_BRUISER_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_BRUISER_SPEED = 0.26 + + [Weapons.Mobs."Zombie Clown"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_CLOWN_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_CLOWN_DAMAGE = 3.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_CLOWN_HEALTH = 35.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_CLOWN_KNOCKBACK = 0.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_CLOWN_KNOCKBACK_RESISTANCE = 0.5 + #. + ZOMBIE_CLOWN_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_CLOWN_SPEED = 0.21 + + [Weapons.Mobs."Zombie Fisherman"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_FISHERMAN_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_FISHERMAN_DAMAGE = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_FISHERMAN_HEALTH = 25.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_FISHERMAN_KNOCKBACK = 0.4 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_FISHERMAN_KNOCKBACK_RESISTANCE = 0.1 + #. + ZOMBIE_FISHERMAN_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_FISHERMAN_SPEED = 0.2 + + [Weapons.Mobs."Zombie Lumberjack"] + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_LUMBERJACK_ARMOR = 4.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_LUMBERJACK_DAMAGE = 9.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_LUMBERJACK_HEALTH = 25.0 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_LUMBERJACK_KNOCKBACK = 0.3 + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_LUMBERJACK_KNOCKBACK_RESISTANCE = 0.1 + #. + ZOMBIE_LUMBERJACK_SPAWNING_ENABLED = true + #. + #Range: 0.0 ~ 1.7976931348623157E308 + ZOMBIE_LUMBERJACK_SPEED = 0.2 + diff --git a/index.toml b/index.toml index 52927b9..ade5dde 100644 --- a/index.toml +++ b/index.toml @@ -1,5 +1,9 @@ hash-format = "sha256" +[[files]] +file = "config/borninconfiguration-general.toml" +hash = "cc643b2699ef0fe033e145422be49a23e1e0c678168279be173a68d3a1f3e154" + [[files]] file = "config/domestication-innovation.toml" hash = "8df5ed720b6f4e65dde564ca501ac9a4ba095684361ea90aff6110a905561d00" @@ -179,6 +183,11 @@ file = "mods/born-in-chaos.pw.toml" hash = "cd46ef6620f61eff41c8bdfb5734c9e381c0780e78ce3049888c5579277925e4" metafile = true +[[files]] +file = "mods/born-in-configuration.pw.toml" +hash = "5002128d14c1e7d16e1412870d6ff45eb5db74b584c8816bee1bdc6e772c6620" +metafile = true + [[files]] file = "mods/botania.pw.toml" hash = "450686274e074a0caa8adb5ae1a740abb37126cbe02df4a7aa29b54532c0aa79" diff --git a/mods/born-in-configuration.pw.toml b/mods/born-in-configuration.pw.toml new file mode 100644 index 0000000..7364df9 --- /dev/null +++ b/mods/born-in-configuration.pw.toml @@ -0,0 +1,13 @@ +name = "Born In Configuration" +filename = "borninconfiguration-3.1-all.jar" +side = "both" + +[download] +url = "https://cdn.modrinth.com/data/8rGW0cNk/versions/ZgmfNBcI/borninconfiguration-3.1-all.jar" +hash-format = "sha512" +hash = "981e5fec9a98f8aa20b1f6e6edf0580dd5e64d1e19dcd650fc2e302fd224cbb5652931bfd029df6f920bae422dc081b20dd498acb2723357eee8b932a8ce9e62" + +[update] +[update.modrinth] +mod-id = "8rGW0cNk" +version = "ZgmfNBcI" diff --git a/pack.toml b/pack.toml index f417e4d..5f1864a 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "415249266d772a6a301cbd5e33d3c1852fcabb8317a1211e017b499324126058" +hash = "0511bd4491bf675f39e5c33d2cc22d8ed2beb17f92ce7594fd7c8799f8cdffe2" [versions] forge = "47.4.9"