{
  "display_config_outdated_warning": true,
  "add_weapons_to_loot_tables": true,
  "loot_can_be_found_in_villages": false,
  "enable_weapon_impact_sounds": true,
  "enable_weapon_footfalls": true,
  "enable_passive_particles": true,
  "compat_gobber_end_weapons_unbreakable": true,
  "enable_unique_gem_sockets": true,

// --------------------------------------------- LOOT BLACKLISTING ----------------------------------------------------------------- 
// Setting any of the below values to false will prevent that item from generating in loot. 
// The item will still exist in the creative menu, but will be unobtainable through ordinary survival gameplay.  
// --------------------------------------------------------------------------------------------------------------------------------- 

  "the_watcher": true,
  "watching_warglaive": true,
  "longsword_of_the_plague": true,
  "sword_on_a_stick": true,
  "bramblethorn": true,
  "storms_edge": true,
  "stormbringer": true,
  "mjolnir": true,
  "emberblade": true,
  "hearthflame": true,
  "twisted_blade": true,
  "soulrender": true,
  "soulpyre": true,
  "soulkeeper": true,
  "soulstealer": true,
  "frostfall": true,
  "molten_edge": true,
  "livyatan": true,
  "icewhisper": true,
  "arcanethyst": true,
  "thunderbrand": true,
  "brimstone_claymore": true,
  "slumbering_lichblade": true,
  "shadowsting": true,
  "dormant_relic": true,
  "whisperwind": true,

// --------------------------------------------- RUNIC BLACKLISTING ----------------------------------------------------------------- 
// Setting any of the below values to false will prevent that runic power from being obtainable. 
// The power will be completely removed from the pool of Runic powers, but will still be visible in the RUNIC GRIMOIRE if Patchouli is installed.  
// ---------------------------------------------------------------------------------------------------------------------------------- 

  "active_defence": true,
  "float": true,
  "greater_float": true,
  "freeze": true,
  "shielding": true,
  "greater_shielding": true,
  "slow": true,
  "greater_slow": true,
  "stoneskin": true,
  "greater_stoneskin": true,
  "swiftness": true,
  "greater_swiftness": true,
  "trailblaze": true,
  "greater_trailblaze": true,
  "weaken": true,
  "greater_weaken": true,
  "zephyr": true,
  "greater_zephyr": true,
  "frost_ward": true,
  "wildfire": true,
  "unstable": true,
  "momentum": true,
  "greater_momentum": true,
  "imbued": true,
  "greater_imbued": true,
  "pincushion": true,
  "greater_pincushion": true,
  "ward": true,
  "immolation": true
}