AOF6-Vocality/config/travelersbackpack.json5
2023-03-03 17:00:36 -06:00

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{
"backpackSettings": {
"disableCrafting": false,
// Enables wearing backpack directly from ground
"enableBackpackBlockQuickEquip": true,
// Backpack immune to any damage source (lava, fire), can't be destroyed, never disappears as floating item
"invulnerableBackpack": true,
"tanksCapacity": 324000,
// Places backpack at place where player died
"backpackDeathPlace": true,
// Places backpack at place where player died, replacing all blocks that are breakable and do not have inventory (backpackDeathPlace must be true in order to work)
"backpackForceDeathPlace": false,
"enableSleepingBagSpawnPoint": false,
/* If true, backpack can only be worn by placing it in curios 'Back' slot
WARNING - Remember to TAKE OFF BACKPACK BEFORE enabling or disabling this integration!! - if not you'll lose your backpack
*/
"trinketsIntegration": false
},
"world": {
// Enables backpacks spawning in loot chests
"enableLoot": true,
// Enables chance to spawn Zombie, Skeleton, Wither Skeleton, Piglin or Enderman with random backpack equipped
"spawnEntitiesWithBackpack": true,
// Defines spawn chance of entity with backpack (1 in [selected value])
"spawnChance": 100
},
"abilities": {
"enableBackpackAbilities": true,
"forceAbilityEnabled": false
},
"slownessDebuff": {
// Player gets slowness effect, if carries too many backpacks in inventory
"tooManyBackpacksSlowness": true,
// Maximum number of backpacks, which can be carried in inventory, without slowness effect
"maxNumberOfBackpacks": 3,
"slownessPerExcessedBackpack": 1
},
"client": {
// Enables tool cycling via keybind (Default Z) + scroll combination, while backpack is worn
"enableToolCycling": true,
// Enables tip, how to obtain a backpack, if there's no crafting recipe for it
"obtainTips": true,
// Render tools in tool slots on the backpack, while worn
"renderTools": true,
// Render backpack if elytra is present
"renderBackpackWithElytra": true,
// Disable backpack rendering
"disableBackpackRender": false,
"overlay": {
// Enables tanks and tool slots overlay, while backpack is worn
"enableOverlay": true,
// Offsets to left side
"offsetX": 20,
// Offsets to up
"offsetY": 30
}
}
}