{ "invulTime": { "desc:": "Time in ticks the logging player is invulnerable, 20 ticks is 1sec. Default is 5secs so 100 ticks", "invulTime": 100 }, "maxDist": { "desc:": "Max distance in blocks(2d) the invulnerability lasts, default: 4", "maxDist": 4 }, "debugOutput": { "desc:": "Whether to enable debug log outputs, default: false", "debugOutput": false } }