Add horse armor melting, bump version to 1.4
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@ -42,7 +42,7 @@ mod_name=Tinkering Abnormally
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=MIT
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# The mod version. See https://semver.org/
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mod_version=1.3
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mod_version=1.4
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -0,0 +1,12 @@
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{
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"type": "tconstruct:melting",
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"ingredient": {
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"item": "caverns_and_chasms:silver_horse_armor"
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},
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"result": {
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"amount": 630,
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"fluid": "tconstruct:molten_silver"
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},
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"temperature": 790,
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"time": 158
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}
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@ -82,6 +82,8 @@ public class SmelteryRecipeProvider extends RecipeProvider implements ISmelteryR
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.setDamagable(necromiumSizes)
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.addByproduct(new FluidStack(TinkerFluids.moltenDiamond.get(), FluidValues.GEM))
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.save(consumer, location(meltingFolder + "necromium/shovel"));
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MeltingRecipeBuilder.melting(Ingredient.of(CCItems.SILVER_HORSE_ARMOR.get()), TinkerFluids.moltenSilver.get(), FluidValues.INGOT * 7)
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.save(consumer, location(meltingFolder + "silver/horse_armor"));
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String alloyFolder = "smeltery/alloys/";
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AlloyRecipeBuilder.alloy(TinkeringAbnormally.moltenNecromium.get(), FluidValues.NUGGET)
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