no giga absorb strats
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				| @ -457,9 +457,10 @@ export class Battle { | ||||
|                 .filter(status => {return status.type === 'damage'}) | ||||
|                 .reduce((a, b) => a + (b.potency/100), 1); | ||||
|             //multiply by resistanceChange sum
 | ||||
|             damage *= self.potencyEffects | ||||
|             damage *= Math.max(0,  | ||||
|                 self.potencyEffects | ||||
|                 .filter(status => {return status.type === 'resistance'}) | ||||
|                 .reduce((a, b) => a - (b.potency/100), 1); | ||||
|                 .reduce((a, b) => a - (b.potency/100), 1)); | ||||
|             damage = Math.round(damage) | ||||
| 
 | ||||
|             this.appendLog(`(${target.team}) ${target.character.nameShort} took ${damage} damage!`); | ||||
|  | ||||
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