no giga absorb strats
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				| @ -457,9 +457,10 @@ export class Battle { | |||||||
|                 .filter(status => {return status.type === 'damage'}) |                 .filter(status => {return status.type === 'damage'}) | ||||||
|                 .reduce((a, b) => a + (b.potency/100), 1); |                 .reduce((a, b) => a + (b.potency/100), 1); | ||||||
|             //multiply by resistanceChange sum
 |             //multiply by resistanceChange sum
 | ||||||
|             damage *= self.potencyEffects |             damage *= Math.max(0,  | ||||||
|  |                 self.potencyEffects | ||||||
|                 .filter(status => {return status.type === 'resistance'}) |                 .filter(status => {return status.type === 'resistance'}) | ||||||
|                 .reduce((a, b) => a - (b.potency/100), 1); |                 .reduce((a, b) => a - (b.potency/100), 1)); | ||||||
|             damage = Math.round(damage) |             damage = Math.round(damage) | ||||||
| 
 | 
 | ||||||
|             this.appendLog(`(${target.team}) ${target.character.nameShort} took ${damage} damage!`); |             this.appendLog(`(${target.team}) ${target.character.nameShort} took ${damage} damage!`); | ||||||
|  | |||||||
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